[Scummvm-devel] Fwd: PS2 : stack madness
Willem Jan Palenstijn
wjp at usecode.org
Tue Apr 7 23:08:01 CEST 2009
On Tue, Apr 07, 2009 at 10:48:52PM +0200, sunmax at libero.it wrote:
> Hi there!
> > Is there a big stack allocation somewhere related?
> This is one of my possible culprits too - to see if something
> in-between 0.12.x to 0.13.0 went stack-on-steroids.
> Any idea?
I see no large stack allocations when starting COMI and opening the F5 and
(Testing method: I told valgrind to make a large block of memory 1024
bytes below the stack pointer at the start of scummvm_main inaccessible.
This triggered no errors. I'm using 64 bit linux.)
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