[Scummvm-devel] Kyrandia pathfinding issues

Kostas Nakos knakos at phys.uoa.gr
Sat Apr 18 11:41:48 CEST 2009

Neil Millstone wrote:
> This could be a problem on other ports, where updateScreen() is 
> expensive, depending on how mouse move events are generated by the backend.

FWIW, even though you've pinpointed the actual problem, on a WinCE ARMv4 
@ 120MHz I don't notice any problems, except if I'm clicking on the 
wrong "patch of light green".


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