[Scummvm-devel] Kyrandia pathfinding issues
knakos at phys.uoa.gr
Sat Apr 18 11:41:48 CEST 2009
Neil Millstone wrote:
> This could be a problem on other ports, where updateScreen() is
> expensive, depending on how mouse move events are generated by the backend.
FWIW, even though you've pinpointed the actual problem, on a WinCE ARMv4
@ 120MHz I don't notice any problems, except if I'm clicking on the
wrong "patch of light green".
More information about the Scummvm-devel