[Scummvm-devel] [Scummvm-cvs-logs] SF.net SVN: scummvm:[43065] scummvm/branches/gsoc2009-draci/engines/draci/ draci.cpp

Robert Špalek rspalek at gmail.com
Wed Aug 5 06:32:02 CEST 2009


On Tue, Aug 4, 2009 at 7:42 PM, <dkasak13 at users.sourceforge.net> wrote:

> * Implemented the "escape room" feature of the original engine which lets a
> user switch to another location (or skip the intro) by pressing ESC (the
> escRoom for every location is stored in the data files).
>

on the intro it seems to work, but in any other room the game player crashes


> * Reworked the left and right arrow key commands so they don't call
> changeRoom() themselves but instead schedule the room change via
> Game::setRoomNum(). In this way, changing rooms like that is still a hack
> but a bit more "natural", since the loop doesn't get skipped, the gate
> scripts get run, etc.
>

the problem with nested loops is not addressed by this.

-- 
Robert Špalek <rspalek at gmail.com>
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