[Scummvm-devel] [Scummvm-cvs-logs] SF.net SVN: scummvm:[43130] scummvm/branches/gsoc2009-draci/engines/draci/ game.cpp
Robert Špalek
rspalek at gmail.com
Sat Aug 8 20:16:05 CEST 2009
On Sat, Aug 8, 2009 at 9:17 AM, <dkasak13 at users.sourceforge.net> wrote:
> Revision: 43130
> http://scummvm.svn.sourceforge.net/scummvm/?rev=43130&view=rev
> Author: dkasak13
> Date: 2009-08-08 16:17:21 +0000 (Sat, 08 Aug 2009)
>
> Log Message:
> -----------
> * Test whether an object can be used by evaluating its canUse script
> (warning: this will break many things currently working until I implement
> IsIcoAct in my next few commits).
hope this translation will be helpful:
G_ActCursor = shape of the mouse pointer. 1=normal: see below, 2..5=arrows,
6=selection in the dialog menu
G_ActIco = if G_ActCursor==1, it denotes whether a game item is currently in
the hand or not. 0=use normal cross (the default in the whole game),
1..N=the number of a game item
note that each icon in the game has two image sprites stored: one standard
one and one with an extra red border. the old player changes to the
red-highlighted one whenever an action is possible at the current
coordinate.
--
Robert Špalek <rspalek at gmail.com>
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