[Scummvm-devel] [Scummvm-cvs-logs] SF.net SVN: scummvm:[43161] scummvm/branches/gsoc2009-draci/engines/draci

Filippos Karapetis philipk79 at hotmail.com
Mon Aug 10 01:11:23 CEST 2009


>yes, we have an extremely simple data format on the disk, consisting of a concatenation of raw PCM audio samples, with a simple header.  there are no WAV headers in between, and the 
> format "22000 Hz 8-bit mono unsigned" for dubbing and "13000 Hz 8-bit mono unsigned" for simple sound effects.  I hope ScummVM can mix sounds with different sampling rate.

Yes, it can, I just stuck a 22050 in the relevant parameter since you mentioned 22KHz sounds :)
The sound decoding classes themselves and the sound mixer are documented extensively, so it won't be hard to write that code. Having a look at how other engines do it would be very helpful :)

Regards
Filippos





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