[Scummvm-devel] ScummVM 0.13.0: Release status 2009-02-14
Andre Heider
a.heider at gmail.com
Sun Feb 15 13:32:35 CET 2009
Eugene Sandulenko wrote:
> Ports status:
> Wii: ?
The Wii port is OK. Compared to 0.12.0 there have been many improvements to the biggest problem for this port: the I/O
reliability and throughput.
While i didn't get as much feedback for my pre-release binaries as i hoped, i take that as a good sign: it works just
fine and dandy for all the quiet testers :)
I disabled game engines which are not compiled in per default by the configure script, but there's still a memory issue
for the Gamecube binary: It's too big and COMI runs out of memory pretty fast (maybe BS2 too).
I looked at a possible dynamic plugin solution in the past, but ran into many problems. So I have to split engines
across multiple binaries for Gamecube, but I'm unsure how. What are the top 3 resource hungry game engines?
Andre
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