[Scummvm-devel] ScummVM 0.13.0: Release status 2009-02-14

Andre Heider a.heider at gmail.com
Sun Feb 15 13:32:35 CET 2009


Eugene Sandulenko wrote:
> Ports status:
> Wii: ?

The Wii port is OK. Compared to 0.12.0 there have been many improvements to the biggest problem for this port: the I/O 
reliability and throughput.

While i didn't get as much feedback for my pre-release binaries as i hoped, i take that as a good sign: it works just 
fine and dandy for all the quiet testers :)

I disabled game engines which are not compiled in per default by the configure script, but there's still a memory issue 
for the Gamecube binary: It's too big and COMI runs out of memory pretty fast (maybe BS2 too).

I looked at a possible dynamic plugin solution in the past, but ran into many problems. So I have to split engines 
across multiple binaries for Gamecube, but I'm unsure how. What are the top 3 resource hungry game engines?

Andre




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