[Scummvm-devel] Shirt Mockup
timofonic timofonic
timofonic at gmail.com
Fri Feb 27 18:48:18 CET 2009
On Fri, Feb 27, 2009 at 4:25 AM, Max Horn <max at quendi.de> wrote:
> Hi,
>
> OK, I didn't get timofonic's mail (who, by the way, is not a ScummVM
> team member, but of course entitled to an opinion like everybody
> else). He apparently only sent that to Dan. So I am rearranging stuff
> a bit to reply to both emails.
I'm sorry a lot, it was a mistake while replying the email. I also
forgot to mention not being part of the Team at all.
>>
>> On Feb 26, 2009, at 8:43 PM, timofonic timofonic wrote:
>>>
>>>
>>> It's OK, but the design is too much of the early SCUMM verb list.
>>> What
>>> about non-SCUMM engines? There are more than 20 different engines in
>>> trunk branch of the Subversion repository. Maybe showing some kind of
>>> interface resembling objects/looking of different engines in a nice
>>> way could be the way to go.
>
> I don't think it makes sense to create a fake adventure GUI for this.
> Either we use something "insiders" will recognize, or we use nothing.
I see, you are right.
"Ask me about ScummVM" sounds funny too :)
> And despite supporting so many engines, we are still called ScummVM :-).
>
>
>>>
>>> I also think a contest must be made, just for making the community
>>> feel being part of the project. Please reconsider the decision.
>
> Uhh... Wait a bit, you got several things wrong there... :-)
>
> First off: No, we are not obliged to ask anybody. If people like the
> final T-shirt, they can buy it. If they don't like it, well, they
> don't buy it. And of course everybody is welcome to make other T-
> shirts, there are many shops and services out there offering that. So,
> we *may* run a contest, but nope, nobody is *entitled* to it.
Of course I wasn't mean as obligation, as suggestion, I'm sorry for
not explaining my opinion correctly enough. Making people participate
more on the project in more ways could be positive for the project
itself, that's all.
The intention was only try to make someone read it and maybe becoming
volunteer for organizing the contest. Sorry for the annoyances.
But if even for certain stuff no volunteer appears...
> Running a contest is a lot of work, and apparently, nobody is interest
> in doing it, so we don't do it.
>
> Finally, no decision on a specific design was made yet. :-)
Right, it's better to have the work done than doing nothing.
I can help in whatever is needed, but probably I'm not the most person
qualified for this.
>>> What about improving the draft of the news? I can help a bit, but my
>>> English is a "bit" inaccurate so they will need lots of gramatical
>>> improving :-)
It was supposed the text written was a draft, anyway it looks quite good.
> I am not opposed to a contest, but for weeks nobody stepped up to
> organize it, so I don't see the point in waiting any longer for it. It
> doesn't stop at "touching up the news item", though. If somebody
> promises to collect the submissions, and to write follow up news
> items, and if this person steps up by tomorrow, we can do it, but
> otherwise, I am against it: Either we look unprofessional because it
> takes us weeks and months to get anything done, or the work again
> sticks to Eugene and me, and I don't want that. After all, we are
> supposed to be a team, so "someone" should be willing to spend that
> work, right?
I hope some volunteer appears out there. I agree too that is better to
get the work done than doing nothing.
As I said, I'm here for whatever non-technical nor graphics related.
> Anyway, if "someone" finally appears, after weeks of hiding, here are
> some remarks to that news item:
> * I don't want the public to decide on the winner. It's fine by me to
> let them vote (who organizes the poll and sets up the tech? I think
> SF.net offers some tools for that, if someone wants to research it).
> But the final decision should be with the team
> * A vector version should be mandatory, I'd say. Even better, Dan
> should tell us what are the minimum specs for a design (like, what
> resolution)
> * Submission timeline should be specified with a timezone (e.g. UTC)
> * Submissions should be limited in file size (they could send a low-
> res version if they wanted to).
> * "The winning design will become property of ScummVM and available
> under the same license as the main project. " is a void statement:
> First off, ScummVM is not a legal entity and cannot own anything (Same
> holds for "The ScummVm team".). Secondly the GPL is not an appropriate
> license for a T-Shirt design. Creative commons or GFDL might work,
> though.
There are a CC GFDL compatible and vice-verse too.
>
> Bye,
> Max
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