[Scummvm-devel] PS2 #12 : user-friendliness : autosave : nice
Max Horn
max at quendi.de
Mon Mar 2 23:53:07 CET 2009
Am 02.03.2009 um 17:23 schrieb Marcus Comstedt:
>
> Max Horn <max at quendi.de> writes:
>
>> == #17 : games : BS1 savegames : nice
>>
>>> Some ASCII (eg '0') in the BS1 save game name overlap with each
>>> other. Maybe was like this in the original game too. Dunno.
>>
>> Frankly, I neither understand what the problem is supposed to be, nor
>> what the question is :).
>
> I think he means that if a savegame name contains the character '0',
> then the glyph for '0' is rendered such that it overlaps adjacent
> characters (bad kerning).
>
Ahhhhh! Thanks, that is clear and good explanation :-).
And it refers only to the built-in savemenu in BS1, right? It seems
that *all* characters in the save/load dialog overlap, actually. So,
yeah, somebody should check whether this happens in the original, too
(likely...).
Bye,
Max
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