[Scummvm-devel] PS2 #19 : games : special saved files : important
sunmax at libero.it
sunmax at libero.it
Tue Mar 3 01:23:43 CET 2009
Hi there,
> Well, actually, it doesn't seem quite that perfect to me -- it's a
> hack.
I know :-(
> One possible way to do such a modification would be to add a
> "gameprefix" parameter to all relevant API calls.
Oh man, I would love that, but now that you taught me:
> You could use ConfMan.getActiveDomain() to determine the target
Would that still be necessary?
Cause if a method is interested into the gameprefix it could just
poll that (but likley I am missing something in the big picture).
> Actually, in SCI, *all* saves are prefixed by the targetname, like
> "TARGET-realname.ext".
I am happy. And sad at the same time cause on MC we have a 32 bytes
path limit too... and we are already using it partially for:
mc0:ScummVM/[game]/
Thanks!
-max
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