[Scummvm-devel] PS2 #19 : games : special saved files : important

sunmax at libero.it sunmax at libero.it
Tue Mar 3 01:23:43 CET 2009


Hi there,

> Well, actually, it doesn't seem quite that perfect to me -- it's a  
> hack.

I know :-(


> One possible way to do such a modification would be to add a  
> "gameprefix" parameter to all relevant API calls.

Oh man, I would love that, but now that you taught me:

 > You could use ConfMan.getActiveDomain() to determine the target 

Would that still be necessary?

Cause if a method is interested into the gameprefix it could just
poll that (but likley I am missing something in the big picture).


> Actually, in SCI, *all* saves are prefixed by the targetname, like  
> "TARGET-realname.ext".

I am happy. And sad at the same time cause on MC we have a 32 bytes
path limit too... and we are already using it partially for:

 mc0:ScummVM/[game]/

Thanks!
 -max





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