[Scummvm-devel] Making it easier for users to add games

Joost Peters joostp at 7fc1.org
Wed Nov 25 02:38:16 CET 2009


Sounds like a good idea, as this is indeed an often recurring problem.
Though I'm in favor of keeping a "hidden" single game adding / 
non-recursing mode in the way you mentioned.


Cheers,
Joost

Max Horn wrote:
> Hi there,
> 
> as you know, many users have problems with adding games from the  
> launcher. For one thing, they are often confused by the fact that we  
> expect them to select a directory (not a file). Also, many never find  
> the "Mass Add" feature. Even if they hit the "shift" key by accident,  
> it may not be clear to everybody what "Mass Add" means ("Hm, does that  
> mean I'll gain weight?" ;).
> 
> So, maybe we should unify Add & Mass Add as follows: First, we merge  
> them, changing the button label to "Add Game(s)...".
> 
> When the user presses the "Add Game(s)..." button, we first pop up a  
> dialog saying something like this:
> 
> "We will now show you a selection dialog, in which you should select a  
> directory. ScummVM will search this directory and all its  
> subdirectories for games supported by it. Any games detected this way  
> and not yet in your list of games will be added to it."
> 
> Afterwards, we proceed as in the current "Mass Add" mode.
> 
> For average users, and esp. newbies, this should make things a lot  
> simpler. Power users have to skip over one more dialog and loose the  
> ability to not recurse into dirs, but then power users can deal with  
> that, I'd hope. If it's deemed to terrible a burden for those, we can  
> come up with way to adjust for them (e.g. if shift is hold, change the  
> button to the old "Add single game" mode); but i'd prefer to not do  
> that.
> 
> What do you think?
> 
> Bye,
> Max
> 
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