[Scummvm-devel] Another plugin question
yotam barnoy
yotambarnoy at gmail.com
Fri Sep 11 13:20:54 CEST 2009
On Fri, Sep 11, 2009 at 2:10 PM, Filippos Karapetis
<philipk79 at hotmail.com>wrote:
> Er... define "mainstream" plugins. Why would one engine plugin be more
> popular than others? Based on what criteria?
>
> Filippos
>
>
Of course it's a subjective judgment call Marcus would have to make. All I'm
saying is that we're heading towards a point where the executable + plugins
won't fit into 16MB (I know on the PSP we're at 10MB+), and the DC has the
extra problems of having to detect all games every time and of constant disc
swapping. The solution as I see it is to move to small detection plugins,
all of which can easily fit into memory, plus loading the more 'popular'
plugins into memory right away to reduce the chance of having to swap back
to the scummvm disc after detecting the game.
Yotam
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