[Scummvm-devel] Testing needed for GSoC OpenGL Branch
Joost Peters
joostp at 7fc1.org
Tue Aug 3 00:55:50 CEST 2010
Hi Alejandro,
I've just played a bit with revision 51665, which overall seems to work
well.
A few issues I've noticed:
- In full-screen mode with aspect ratio correction (either "conserve" or
"4/3") it's possible to move the mouse outside of the game screen.
- Playing MI1VGA on my MacBook Pro it chose 800x500 as the "best"
full-screen mode, which didn't look too great. After manually cycling
through the available modes with CTRL+ALT+ENTER a few times I finally
reached the native/desktop resolution, 1440x900, which looked a *lot*
better. Perhaps we should favor the desktop resolution to avoid any
unwanted scaling by the drivers or monitor?
- On a Linux netbook with 1024x600 display; after switching back from
full-screen to windowed it very briefly (for only 1 frame?) switched
back to the original window size (640x400), and then resized the window
to 1024x600 (the previous full-screen resolution), with the OSD
displaying "full screen". Oddly enough I can't reproduce this on my
desktop Linux machine, but it happens consistently on the netbook.
Cheers,
Joost
vgvgf wrote:
> Hi,
>
> I just changed a bit how the fullscreen mode is selected. Previously
> it was looking as best mode for the smallest mode with the same aspect
> ratio as the game screen, now it looks for the samllest one with the
> same aspect ratio as the desktop resolution. In case it can not find
> one fullscreen mode with the same aspect ratio as the desktop, it will
> look for the one with the smallest metric, and in case that all fails
> for the first on the list.
>
> I also added that if a fullscreen mode has been used previously that
> it should change to it next time fullscreen mode is entered, thanks
> for the suggestions :)
>
> Regards,
> Alejandro
>
> On Sun, Aug 1, 2010 at 6:28 PM, Ori Avtalion <ori at avtalion.name> wrote:
>> On 08/01/2010 07:08 AM, vgvgf wrote:
>>> - Ctrl-Alt-Enter hotkey will loop through all available fullscreen
>>> modes, while Alt-Enter will change to best available fullscreen mode
>>> or exit to window mode if already in fullscreen.
>>>
>> How do you decide which is the "best available"?
>>
>> For example, my monitor doesn't support the "default" full-screen mode
>> (640x400 ?).
>>
>> Also, shouldn't it save the current full-screen mode for later?
>>
>> I cycled through the full-screen modes until I got to 1024x468, which
>> looked ok. I then pressed alt-enter twice and got the "default"
>> full-screen mode again.
>>
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