[Scummvm-devel] Release 1.1.0 status
Max Horn
max at quendi.de
Sun Mar 28 17:11:35 CEST 2010
Hi everybody,
The release plan still is this:
Mar 31th: tagging
Apr 4th: release
== Port status ==
It would be nice if I could get some status feedback on all ports! Dear porters, please let me know whether you think you can make the above plan, or not!
In particular, I haven't heard a word from the iPhone, Wii and PalmOS ports in quite a while. For the latter, we didn't have a PalmOS binary since 0.11.1, and hence I am tempted to officially declare this port inactive / dead.
For the Wii port, we have had a bug report on "overscan regression" for over a month now, it would be nice if someone (Andre?) could take a look at respond to that report (and ideally even fix the issue).
== Engine status ==
I wonder about the status of the Parallaction engine, which has seen a ton of regressions compared to 1.0.0, nor have I got replies to my inquiries about this so far. Peres, is there any hope we'll see some work on this?
== Bug status ==
The following list is based on Sev's last status list, with some resolved items removed and a few new ones added. Please let me know if you think something should be added to this list, or if one of the items below has already been resolved.
Release critical:
2969234: NIPPON: Save/Load dialog empty
Nice to get fixed:
2947047: Wii overscan regression
2813727: DC: Bargon Attack, virtual keyboard non-responsive
2820025: COMI: Music delayed during snake segment
2721332: DIG: Cursor delays to appear after scene skip
1905032: DIG: text borders/shadows glitches (with 0.9.0 savegame)
1847454: DIG: Rat Trap Puzzle Error
2688144: FT: Overlapping voice/music in cutscenes
1947723: SAM: text off screen in german version
2535191: MM: Power never returns
2535186: MM: Meteor Police never arrives
1879604: MANIACNES: Music not played when loading game
1841217: MANIAC: Feeding Meat Eating Plant doesn't work correctly
1676326: ZAK: Time bug in airplane
2952298: HE (16Bit): Inventory items (Cursors) have wrong color
2951521: SPYFOX 3: Sprite problem
2843146: CHASE: can't create new levels
2959624: LSL1: Crash after using scumm menu save
2951681: Caret blink shaves pixels from the letter underneath
2905473: GUI Tools: cannot use lame with compress_scumm_sou
2867675: GOB3: Duplicate main character sprite
2842432: WAXWORKS: Can't go down corridor in pyramid
2929931: DRASCULA: Graphic Glitches
2854303: DRASCULA: Glitch when using cross on vampire guard
2826610: DRASCULA: Graveyard GFX error
2826608: DRASCULA: Cursor GFX error
2011470: DRASCULA: slowdown when you hold mouse buttons
2628056: TUCKER: Text Dialogue is out of sync
1970191: IHNM: Psychic Profile problem
2969232: NIPPON: Kos sprite broken
Cheers,
Max
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