[Scummvm-devel] Adding splashscreen to ScummVM

Max Horn max at quendi.de
Fri May 21 12:18:44 CEST 2010


Am 20.05.2010 um 23:48 schrieb Angus Lees:

> Several of the ports already implement their own splash screens.
> In my case (Android) I display it while I unpack the ScummVM native code, which takes a second or two - and the splash screen has a progress bar to show far through it is.  If the "real" ScummVM then proceeded to show its *own* splash screen, that might look a little jarring for the user.
> 
> I'm all for making some standardised graphics, etc available that ports could show on their splash screens - but I suspect even legitimate ports would have a reason to want to disable a "standard" splash screen.

Of course we should not have a double splash screen. My vision would be to write the splash screen code so that it can be easily used by a backend as its custom splash screen -- i.e. the splash screen code would optionally show a progress bar, and would work with arbitrary resolutions. Think of a tiny SplashScreen object which gets a surface to render to, and has a display() method, maybe also an updateProgress() method. 

Anyway, there is no reason for code duplication nor for splash screen duplication, that's for sure :).


Bye,
Max



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