[Scummvm-devel] PORTERS/ALL: Merging gso2010-opengl, and which ports it may break
Fabio Battaglia
hkzlabnet at gmail.com
Fri Nov 26 22:13:13 CET 2010
Hello!
> The merged code seems to work fairly well on my system. However, it *will* cause breakage at first: For example, I already identified a few bugs in the dingux & linuxmoto & symbian code (introduced on the branch), which I tried to fix. But they still might not even compile, and seem to be completely untested.
Uhm, i thought i fixed the dingux port on opengl branch (at least, last
time i tested it built and worked OK). What is the problem? i made some
mess? :)
Fabio
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