[Scummvm-devel] PORTERS/ALL: Merging gso2010-opengl, and which ports it may break
Max Horn
max at quendi.de
Fri Nov 26 23:57:32 CET 2010
Am 26.11.2010 um 22:13 schrieb Fabio Battaglia:
>
> Hello!
>> The merged code seems to work fairly well on my system. However, it *will* cause breakage at first: For example, I already identified a few bugs in the dingux & linuxmoto & symbian code (introduced on the branch), which I tried to fix. But they still might not even compile, and seem to be completely untested.
>
> Uhm, i thought i fixed the dingux port on opengl branch (at least, last
> time i tested it built and worked OK). What is the problem? i made some
> mess? :)
Well, e.g. the warpMouse method was on the wrong class, and some other minor quirks. :)
Cheers,
Max
More information about the Scummvm-devel
mailing list