[Scummvm-devel] Urban Runner read issue

Sven Hesse drmccoy at users.sourceforge.net
Sun May 1 19:48:39 CEST 2011


On 2011-05-01 07:01:33 +0300, yotam barnoy wrote:
> If the requirements on Mobygames are correct, the original game
> required only 8MB on RAM, so it should be doable...?

That's not really a valid comparision, though. :P

Anyway, if you could try this preliminary patch:
https://gist.github.com/0d40d1d67e4ad87d338a
(Final name for that class still pending :P. Also, might be worth
merging it with the SafeSubReadStream in Sword2)

It should drastically remove the memory needed, but since it also
increases IO work, Urban Runner might still not be playable.


Cheers
	Sven
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