[Scummvm-devel] engine names

Matthew Hoops clone2727 at gmail.com
Fri Nov 18 14:00:07 CET 2011


On Fri, Nov 18, 2011 at 7:18 AM, Willem Jan Palenstijn <wjp at usecode.org> wrote:
> The consistency argument really doesn't hold IMO, since all our existing
> single-game engines have a name strongly based on the game name (Cruise, Draci,
> Drascula, Dreamweb, Lastexpress, Lure, Queen, Sky, Sword1, Sword2, Sword25,
> Teenagent, Toon, Touche, Tucker). Only the multi-game engines have more
> general names.
Well, in most of those cases we *don't* know the engine name (Cruise
and the Virtual-Theater engine games being the exceptions). In the
cases that we do, it wouldn't make sense to really name them anything
else because we support other versions of the same engine.

> In short, I'd propose renaming Picture to Toltecs (pre-merge), and if it's not
> considered too much of a hassle, CGE (back) to Soltys (before announcing support).
I personally think that we should name our engines after their
original engine names (where known), simply because it's the "proper"
naming.

OTOH, I understand why picture is a hassle.

-Matt




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