[Scummvm-devel] engine names

A. Milburn fuzzie at users.sourceforge.net
Sat Nov 19 15:41:08 CET 2011


On Sat, Nov 19, 2011 at 02:09:59PM +0000, Thierry Crozat wrote:
> But I would like to stress that I think it is important to have the same
> engine name everywhere

Well, what is 'everywhere'? Just our documentation? I'm wary because if
we're really going insist that internal engine name == public name which
must be used everywhere, *please* pick the most friendly names possible.

I have been proceeding on the assumption that I can just for example name
the Android Market plugin for Soltys 'ScummVM plugin: Soltys' (rather than 
'ScummVM plugin: CGE'), no matter what we decide for the engine names. If
I really have to use the 'CGE' version then that makes this a problem.

> isn't the wiki good enough (e.g. if you go to the list of games and then go
> to the game page you have the engine name here).

Well, my own point about the mapping was about friendly names - in any case
you are going to need lists of games.

IMO that's a kinda inefficient and confusing way to do it, even if we had
pages for all supported games. I've been linking to the Engines page, which
is much nicer (one single page which gives a list of all the games and the
engine, although mapped the wrong way around), which works well except for
the layout issues already discussed elsewhere.

- fuzzie




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