[Scummvm-devel] discworld savegame compatibility
Willem Jan Palenstijn
wjp at usecode.org
Thu Feb 9 17:41:09 CET 2012
Hi all,
Is it correct that savegames from different versions of DiscWorld 1 are not
necessarily compatible, but that we don't check for this when loading?
(Specifically due to a possibly varying number of global variables?)
If so, I think we should probably change the save/load code to detect
this and display a nice error instead of crashing.
Could someone familiar with Tinsel confirm this? (And maybe even fix it? :-) )
Thanks,
Willem Jan
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