[Scummvm-devel] ScummVM 1.6.0 Release Status

Eugene Sandulenko sev at scummvm.org
Sun Apr 21 13:05:32 CEST 2013


Hi Team!

So here is current release status. So far no release critical bugs,
but we have several new ones added to nice to get fixed list. Please
pay attention to these.

The release schedule is the following:

April 22, release schedule start
April 22, testing announced, list of bugs to fix published
May 4, feature freeze, branch-1-6 created
May 17, feature freeze for backends and translations
May 31, release

Here is the list:

Nice to get Fixed:
3527150 use XDG dirs instead of HOME

3554249 AGOS: Feeble Files - Can't go left in Interrogation
3603545 AGOS: The Feeble Files PL - wrong file used
3533318 AGOS: SIMON1DOS French Text Glitch
3490185 AGOS: Simon1 Amiga CD32 Inventory Problem at Dwarf Mine
3419778 AGOS: Deadlock when quitting Waxworks demo

3536220 HUGO: Priority glitch in Whodunit? (Parrot)
3292383 HUGO: Priority glitches in Whodunit? (Main Hall)

3540893 TSAGE: Blue Force - Character stuck on animation loop

3521450 TUCKER: crash after intro on PPC Mac OSX 10.3

3512752 DW1: Act 2 Amazon dialog still skipping in GRA Versions

3083442 WOODRUFF: Can't Get Master's Powers

3541401 COMPOSER: Leftover sprites remain

3553538 DREAMWEB: Crash after intro on OS X 10.8.0

3596547 EOB1: Door Buttons Don't Work
3611077 EOB2: Ending sequence

3604025 TOLTECS: Invalid opcode 128!

3608774 LURE: Text speed too fast.

3440895 DRASCULA-IT: Crash/graphic glitch at castle towers

3417676 AGI: Manhunter - No ENTER key after Launcher Load
3309941 AGI: Winnie: Color flood fill issue
3292787 AGI: SQ2: Gfx glitch at intro logo "Chapter 2"
3080030 AGI Mother Goose: No text in speech bubble

3512069 PSP: BASS-FR Intro Skip Crash with Music Enhancement
3518284 PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games
3483983 ANDROID: Texture corruption when not in full-screen
3463482 Soltys WINCE: Scummvm crash at start
3450696 IPHONE: swipe to simulate arrow keys doesn't work


Eugene




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