[Scummvm-devel] FW: Myst error : coukd not switch to resolution '544'x332'
Lars Persson
larspp at hotmail.com
Thu Nov 14 13:50:35 CET 2013
Hi!
For symbian we are using an alternative SDL port for Symbian which has been adopted to fit ScummVM from day one. :-) So I will look into the Symbian SDL backend and see if we can override SetResolution there instead i.e we can hardcode some specific support. Btw our version of SDL do support 640x360, but not really tested that well, so for touch phone we could set the resolution to 640x360 which matches Myst quite well.
BR
Lars
> From: fedor_qd at mail.ru
> To: lordhoto at gmail.com
> Date: Thu, 14 Nov 2013 15:17:54 +0300
> CC: Scummvm-devel at lists; larspp at hotmail.com; Scummvm-devel at lists.sourceforge.net
> Subject: Re: [Scummvm-devel] FW: Myst error : coukd not switch to resolution '544'x332'
>
> Johannes, if you want to look more deeper I recomend you to look at symbian project file named ESDL_S60V3.mmp which contains links to all source files required esdl.lib.
> This file contain screen resolution used by all symbian devices. I try to patch these files but scumm doesn't run with this library.
> исходное сбщ
> Тема: Re: [Scummvm-devel] FW: Myst error : coukd not switch to resolution '544'x332'
> От: Johannes Schickel <lordhoto at gmail.com>
> Дата: 13.11.2013 17.14
>
> On 11/13/2013 02:43 PM, Lars Persson wrote:
> > Hi!I mean that perhaps ScummVM should have a fallback to a more common
> > resolution built in if setResolution fails, i.e 640x400 for example as
> > a safemode resolution. But again.. that could be done in a specialized
> > part of the Symbian SDL backend also.
>
> We could implement such a thing, yes.
>
> Btw, I checked SDL sources a bit and it seems the fallback which can be
> noticed on Windows under some circumstances is a generic thing. But
> AFAICT it relies on the video backend of SDL to implement ListModes
> properly.
> The Symbian output seems to either allow any mode (thus it shouldn't
> fail...) or only a list of very specific modes for 12 or 8 bits per
> pixel... So, one could also think of patching this output. I guess the
> Symbian SDL version uses the backend in src/video/symbian/EKA1 (That one
> only allows 640x200, 640x400, 640x480, 320x200 and 320x240 at least and
> some other bits on "Series 60")?
> It might be possible to patch up EPOC_ListModes a bit to return the
> (former) list of supported video modes and then it will (hopefully) work
> without any ScummVM changes.
>
> // Johannes
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
>
>
>
> ------------------------------------------------------------------------------
> DreamFactory - Open Source REST & JSON Services for HTML5 & Native Apps
> OAuth, Users, Roles, SQL, NoSQL, BLOB Storage and External API Access
> Free app hosting. Or install the open source package on any LAMP server.
> Sign up and see examples for AngularJS, jQuery, Sencha Touch and Native!
> http://pubads.g.doubleclick.net/gampad/clk?id=63469471&iu=/4140/ostg.clktrk
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.scummvm.org/pipermail/scummvm-devel/attachments/20131114/1bdc7cd6/attachment.html>
More information about the Scummvm-devel
mailing list