[Scummvm-devel] Merging Full Pipe engine?

Johannes Schickel lordhoto at gmail.com
Tue Sep 3 21:33:11 CEST 2013


Hi,

On Tue, Sep 3, 2013 at 9:12 PM, Eugene Sandulenko <sev at scummvm.org> wrote:

> Currently I implemented something around 80% of core engine, and game
> logic for the first room (they're hardcoded). And since the engine SLOC is
> close to 10k lines, I'd prefer to work on it in-tree, so more eyes and
> platforms have effect on it.
>
> Any thoughts? Objections? Complaints?
>


I think we can seriously consider to merge this and thus allow you to work
in-tree. But based on this mail it's a bit hard to decide. I think it would
make sense to create a pull request so we have a better base for a
discussion.

Greetings,
Johannes

PS: I assume it is this: https://www.mobygames.com/game/windows/full-pipegame?
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