[Scummvm-devel] ScummVM 1.7.0 status. Branched
Filippos Karapetis
bluegr at gmail.com
Mon Jun 30 23:59:22 CEST 2014
I'd like to include the PR for the Lucasarts Steam games in 1.7.0, as
they're essentially the DOS versions with an index file bundled in the main
EXE. Thoughts?
On Tuesday, July 1, 2014, Marcus Comstedt <marcus at mc.pp.se> wrote:
>
> Eugene Sandulenko <sev at scummvm.org <javascript:;>> writes:
>
> > I propose to leave original schedule as is which means that the tagging
> and
> > source packaging happens on Friday, July 4th. Any objections to that?
>
> I'd like to revert 51cb755 and 2648062 before tagging, but am waiting
> for the Android toolchain on the buildbot to be updated before that
> so that I don't break any builds. Digitall said he would do the
> upgrade, but it doesn't look like he has gotten around to it yet.
>
> Or does the buildbot not build the release branch? In that case I
> could just make the change on the release branch now, and wait until
> the buildbot is updated before merging it back to master.
>
>
> // Marcus
>
>
>
>
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