[Scummvm-devel] Game testings
Filippos Karapetis
bluegr at gmail.com
Tue May 24 18:13:02 CEST 2016
Sounds cool, but will you write it in PHP, or Ruby? (I'm asking cause I
know you are a Ruby dev).
Regards
On Tue, May 24, 2016 at 2:57 PM, Alex Bevilacqua <alex at alexbevi.com> wrote:
> Ok cool. I'll see what i can get done tonight and tomorrow night and throw
> it up on Heroku for you guys.
>
> I'm thinking of including the following initially:
>
> * basic user management and user roles (admin, maintainer, user)
> * basic administration (manage scummvm version, create/manage games)
> * allow game variations (language, platform, version)
> * comments!
> * activity stream (comments, updates/additions to platform ... etc)
>
> I figure that's ambitious enough for now, and if I can actually deliver
> should give you a feel for what this could be (and if it would fit into the
> scummvm online ecosystem)
>
> I'll post all the code to github as it takes shape.
>
> On 24 May 2016 at 07:49, Eugene Sandulenko <sev.mail at gmail.com> wrote:
>
>>
>>
>> On 24 May 2016 at 13:46, Alex Bevilacqua <alex at alexbevi.com> wrote:
>>
>>> Just out of curiosity, would you guys be interested in a custom solution
>>> for managing the games catalogue and games compatibility?
>>>
>>> This is something I've wanted to write for a little while now.
>>>
>>> If you're interested, I can try to do a quick proof of concept. I always
>>> envisioned a cross between the dosbox compatibility list and the wine appdb.
>>>
>>
>> Absolutely!
>>
>>
>> Eugene
>>
>
>
>
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