[Scummvm-devel] New member hello
David Fioramonti
dafioram at gmail.com
Sun Aug 26 01:11:41 CEST 2018
Hey guys,
I joined the team today.
I have mostly been a tester for ScummVM starting with 1.9. I was initially
pulled to the project because Myst was in the process of being added to the
supported list and I never beat it as a kid.
It is also quite cool that 99% of ScummVM games run flawless on something
like a raspberry pi.
I next did some testing for Titanic and also started to make commits for
Titanic that dealt with the space ship puzzle in the late game.
I have a strong math and signal processing background so those are the
area's I have looked into mostly with the cosine/sine table stuff being the
most recent.
I am still learning the ScummVM general code but simple things like adding
meta data for the saves makes sense to me now, so I have done that where I
can.
I've still got some more ScummVM games to play so I will be playing those
and improving them if need be or just enjoying them.
I like the idea of spending time getting lost eden to a supported state,
but compared to c++, dissassembly is quite overwhelming.
I also play soccer and work, since I have completed school.
-dafioram
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