[Scummvm-devel] Hello there!
Paul Gilbert
paulfgilbert at gmail.com
Fri Feb 2 02:19:02 CET 2018
Welcome aboard the team :). Excellent work already on Tucker.
Regards,
DreamMaster.
On Thu, Feb 1, 2018 at 5:14 PM, Eugene Sandulenko <sev at scummvm.org> wrote:
> Welcome, Adrian,
>
> Your work on Tucker is exciting!
>
>
> Eugene
>
> On 1 February 2018 at 21:57, Adrian Frühwirth <scummvm-devel at bonki.net>
> wrote:
>
>> Hi everyone,
>>
>> I was kindly invited to join the team so here comes the obligatory
>> introduction mail :-)
>>
>> I'm not much of a gamer (not in the modern sense of the word anyway) but
>> I basically grew up on point'n'click adventures in the goode olde days(tm)
>> and believe that ScummVM is one of the best open source projects out there
>> so, first of all, I would like to express my huge thanks to all of you,
>> active and retired devs alike, who have put so much time and effort into
>> making this truly incredible product.
>>
>> As a user, I have run ScummVM since the early days (probably around
>> 2002-ish) and ported it to QNX in 2004-ish (if I recall correctly there
>> used to be an official QNX Neutrino port later at some point but I see no
>> mention of it in the wiki so either my memory serves me wrong or it's very
>> dead).
>> I recently picked up my copy of Bud Tucker and noticed some annoying bugs
>> which I knew had already been present the last time I played the game in
>> ScummVM years ago so I checked the bug tracker and learned that cyx had
>> retired from the project long ago. Given the (non-)popularity of the game
>> the engine has since been de facto unmaintained with less than a handful of
>> commits during the last couple of years and quite a few reported (as well
>> as unreported) bugs just sitting there waiting to be fixed, so I started
>> with some low-hanging fruits.
>> For now, I will continue working on TUCKER and try to fix all remaining
>> bugs and refactor/document things to make the code more maintainable.
>> I see that there are other engine bug reports/tickets which haven't
>> gotten any attention for years and I would like to look into these as well
>> eventually.
>> The wiki is another area where I would like to contribute and if desired
>> I'll also gladly help with infrastructure-related stuff.
>>
>> I'm very much looking forward to being a part of this family and getting
>> to know as well as learn a lot from all of you.
>> Thank you for having me and feel free to drop me (bonki) a message on IRC!
>>
>> -Adrian
>>
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>>
>
>
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