[Scummvm-devel] Here comes a new challenger

Filippos Karapetis bluegr at gmail.com
Thu Jun 6 05:44:34 CEST 2019


Welcome to the team! :) Glad to have you on board

Regards
Filippos

On Thu, 6 Jun 2019 at 00:21, Eugene Sandulenko <sev.mail at gmail.com> wrote:

> Welcome to the team, Daniel!
>
>
> Eugene
>
> On Wed, 5 Jun 2019 at 16:33, Daniel (SupSuper) <supsuper at gmail.com> wrote:
>
>> Hello everyone,
>>
>> My name's Daniel (aka SupSuper) and I've been invited to assist with
>> Windows development on ScummVM as well as new engines. Currently I'm
>> working on the Jack Orlando engine and helping out where I can with various
>> Win32 fixes and improvements.
>>
>> I've always been a fan of old PC games, been playing them since the 90s,
>> and learned about ScummVM when trying to replay the LucasArts classics.
>> After founding OpenXcom I realized game preservation needs all the help it
>> can get, so I've been getting into reverse-engineering and porting old
>> code, and applying those skills to ScummVM seemed like the next logical
>> step.
>>
>> Looking forward to working with you, I'll be hanging out on IRC / Discord
>> / etc so feel free to reach out if there's anything I can help with. I live
>> in Portugal so mind the GMT timezone. I'm primarily a Windows / C++ / C#
>> programmer but can poke in other areas if really necessary.
>>
>> Thanks for this opportunity!
>> _______________________________________________
>> Scummvm-devel mailing list
>> Scummvm-devel at lists.scummvm.org
>> https://lists.scummvm.org/listinfo/scummvm-devel
>>
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-- 
"Experience is the name every one gives to their mistakes" - Oscar Wilde
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