[Scummvm-devel] Here comes a new challenger
strangerke at scummvm.org
Thu Jun 6 09:56:21 CEST 2019
Hey Daniel, welcome aboard :) I wish you all the best for Jack Orlando,
your results are already awesome!
It's really a good thing to see a new developer with a game preservation
If you're looking for an obscure game to look at, Don't hesitate to ask me
On Thu, Jun 6, 2019 at 5:45 AM Filippos Karapetis <bluegr at gmail.com> wrote:
> Welcome to the team! :) Glad to have you on board
> On Thu, 6 Jun 2019 at 00:21, Eugene Sandulenko <sev.mail at gmail.com> wrote:
>> Welcome to the team, Daniel!
>> On Wed, 5 Jun 2019 at 16:33, Daniel (SupSuper) <supsuper at gmail.com>
>>> Hello everyone,
>>> My name's Daniel (aka SupSuper) and I've been invited to assist with
>>> Windows development on ScummVM as well as new engines. Currently I'm
>>> working on the Jack Orlando engine and helping out where I can with various
>>> Win32 fixes and improvements.
>>> I've always been a fan of old PC games, been playing them since the 90s,
>>> and learned about ScummVM when trying to replay the LucasArts classics.
>>> After founding OpenXcom I realized game preservation needs all the help it
>>> can get, so I've been getting into reverse-engineering and porting old
>>> code, and applying those skills to ScummVM seemed like the next logical
>>> Looking forward to working with you, I'll be hanging out on IRC /
>>> Discord / etc so feel free to reach out if there's anything I can help
>>> with. I live in Portugal so mind the GMT timezone. I'm primarily a Windows
>>> / C++ / C# programmer but can poke in other areas if really necessary.
>>> Thanks for this opportunity!
>>> Scummvm-devel mailing list
>>> Scummvm-devel at lists.scummvm.org
>> Scummvm-devel mailing list
>> Scummvm-devel at lists.scummvm.org
> "Experience is the name every one gives to their mistakes" - Oscar Wilde
> Scummvm-devel mailing list
> Scummvm-devel at lists.scummvm.org
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