[Scummvm-devel] Contributing to ScummVM with an interpreter for Magnetic Scrolls?

Paul Gilbert paulfgilbert at gmail.com
Tue May 7 08:33:24 CEST 2019


As Filippos mentioned, you create our own branch and work on that. As you
requested, to get you going, I've created a new branch at
http://github.com/dreammaster/scummvm.git called "magnetic". If you make
your own branch for it, you'll find it already has detection entries added
into it for the games, and everything hooked up and ready to go to call the
runGame() method. Have at it. :)

Paul.

On Tue, May 7, 2019 at 8:14 AM Filippos Karapetis <bluegr at gmail.com> wrote:

>
>
> On Mon, 6 May 2019 at 08:09, dettus <dettus at dettus.net> wrote:
>
>> ONE MORE QUESTION THOUGH:
>>
>> 4) What is the policy with rookie developers like me, in general? Should
>> I just clone code from the git repository, commit/push/pull my changes? Or
>> do you guys create a branch? And merge the code over after a reviewing
>> process or something?
>>
>
> You work in a separate branch, and when you feel that your code is mature
> enough, create a pull request, so that your code can get reviewed and merged
>
> Regards
> Filippos
>
> --
> "Experience is the name every one gives to their mistakes" - Oscar Wilde
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> Scummvm-devel at lists.scummvm.org
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