[Scummvm-devel] ATTN PORTERS: Switching to C++11 standard
Eugene Sandulenko
sev at scummvm.org
Sun Aug 30 14:30:36 UTC 2020
Hi Team, particularly porters,
As I wrote today, ScummVM 2.2.0 has just been branched. I highly encourage
you trying building your ports now, before tagging, so if any changes
are needed, you could make them in time.
Also, while you will be at it, please, try the following command for
testing compatibility of your port toolchain with C++11 standard (unless
you already did it and provided the info on the Wiki):
./configure --enable-c++11 --enable-test-c++11 --disable-all-engines
This should either compile well or die horribly during compilation. Engines
do not matter, this is why there is the option disabling them. The results
for most of our ports could be seen on this Wiki page:
https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/C%2B%2B11_Readiness
I plan to have ScummVM switched to C++11 standard by default from 2.3.0 and
announce allowing its features everywhere, starting from our common code.
That means that some ports will, unfortunately, have 2.2.0 as their last
release. It's a pity, but the ancient C++ standard is holding us down at
the moment.
Eugene
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