[Scummvm-devel] New member introduction
Eugene Sandulenko
sev at scummvm.org
Thu May 14 20:27:20 UTC 2020
Yay, welcome, lb!
Eugene
On Thu, 14 May 2020 at 22:17, lolbot lolbot <lolbot_iichan at mail.ru> wrote:
> Hi,
>
> I’m lb_ii (on IRC/discord/forum/etc and lolbot_iichan on github) and I’m
> working from time to time on improving Wintermute 2D engine.
>
> Everything started in summer 2018 while I was playing FoxTail game, which
> I enjoyed a lot. Wintermute logo at FoxTail's intro made me wonder if this
> game is supported by ScummVM. So, I gave it a try, and the game really was
> detected as unknown version of FoxTail, but was crashing right after start.
> I thought that there might be some tiny bug I need to fix, so I started
> digging into it... By the time when I discovered that in fact a heavily
> customized source fork of Wintermute was actually used for this game, there
> were no way turning back :) I decompiled game's scripts, tracked all the
> required new engine methods, guessed their semantics from game scripts and
> implemented them. You can check FoxTail support in nightly builds - it was
> updated recently.
>
> My other recent addition to ScummVM is Achievements subsystem, which
> provides an engine a way for tracking Steam/GoG/other achievements, which
> is used by a dozen of actual Wintermute games. See pull-request
> https://github.com/scummvm/scummvm/pull/2172 for details.
>
> I'm very happy to join the team and look forward to working with you!
>
> Thanks,
> lb
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.scummvm.org
> https://lists.scummvm.org/listinfo/scummvm-devel
>
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