[Scummvm-devel] Introduction
M. Gerhardy
martin.gerhardy at gmail.com
Sat Oct 24 14:36:54 UTC 2020
Hi,
it looks like I'm not part of the ScummVM team. So first of all let me
thank you all for the awesome work that everybody did on ScummVM. As you
might have heard a few fantastillion times, you all have brought back my
childhood.
Anyway - a few words about me.
My name is Martin Gerhardy, I'm living near Hamburg in Germany and I'm
almost 40 years old.
I'm currently working as a devops guy and have several other pet projects -
like voxel stuff at https://mgerhardy.github.io/engine/ - others like
caveexpress can be found in my github profile if anyone is interested. I
was also the project lead of the opensource UFO:Alien Invasion game a few
years ago.
Regarding ScummVM and the inclusion of the twin-e project I can only say
that I always loved the LBA games and already tried a very poor integration
a few years ago - but have never continued it. But now it is fully
integrated in the scumm systems as far as I can tell. A few things are
still missing and also twine left a lot of work on unimplemented features -
so I suppose it won't get boring in the next few weeks.
Stuff like audio cd and saving subsystem is completely missing right now.
And stuff like the midi code could get an overhaul to reduce code
duplication.
Right now I'm trying to fix the input handling and the menu code. Once that
is done I will concentrate on the gameplay issues.
All in all my plans are to make the game fully playable and who knows...
maybe also have a look at LBA2....
Feeling glad to be on the team now - and thanks for reading.
Martin
--
https://github.com/mgerhardy/
https://twitter.com/MartinGerhardy
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