[scummvm-devel] ScummVM 2.5.0: Release cycle started. Master is frozen
Eugene Sandulenko
sev at scummvm.org
Fri Aug 13 22:58:16 UTC 2021
Hi Team,
Just as mentioned earlier, we are starting the release cycle.
I DECLARE CODE FREEZE ON THE MASTER.
That means that no big changes are allowed to the stable engines and common
code. WIP engines and backends stay unfrozen. The freeze will be lifted in
two weeks and then we announce the public testing.
I reviewed the current scope, and it seems that we have only one blocker
(which has high chances to get addressed by an open PR) and I identified a
bunch of more-or-less important bugs or very low-hanging fruits like adding
md5s and demos to the website.
As usual, you are encouraged to take a look at your engines' bugreports and
fix more at this time, when the master branch is frozen. I did not bump the
priority for many of them, but our bugreports list has grown way too much
to my taste.
Upcoming schedule:
August 28 (Sat): Release branch created, master unfrozen, The public
testing announcement
September 17 (Fri): Release tagged, porters asked to submit their builds
September 27th (Mon): Release
The bugs. You can get the up-to-date list with this link:
https://bugs.scummvm.org/report/17?sort=summary&asc=1
Please feel free to lower priority to normal if you feel you will not be
able to fit the bugfix into this release. I would appreciate help with
preparing the demos and plan to take a look into md5s, SCUMM, AGI and when
time permits, TOLTECS and CRUISE.
Blocker:
#12768 GUI: Inconsistent default scaler behaviour
Nice to get fixed:
#12760 3DS Port: Significant regression // All games broken
#12719 3DS: ScummVM is crashing on startup in Pajama3
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer
browsable
#12095 BACKENDS: ANDROID: Crash when resuming app while playing a game
#12329 IOS: MP3 playback failing, libmad writing out of bounds
#11712 BACKENDS: NDS - ELF loader does not handle ARM exception unwind
tables
#12032 BACKENDS: SDL: cursor drifting for game controller
#11906 BACKENDS: Symbian - Screen orientation error in ScummVM when
activating automatic phone rotation.
#11910 BACKENDS: Symbian - The numeric keypad gets stuck.
#12293 ADL: Hi-Res Adventure #6: The Dark Crystal breaks to debug window
#11923 AGI Splatter patterns appear to be incorrect
#12745 AGI: Groza - Kyrillic(?) font/text problem
#12744 AGI: Mouse cursor shifted to the bottom and right (Regression)
#12017 AGOS: Unknown game variant for agos
#12764 AGS: Lamplight City - pencil and calender puzzle apparently does not
work.
#12785 AGS: Space Quest - A son of Xenon - Volume slider
#12782 AGS: Space Quest - Incinerations - Volume issue
#12784 AGS: Space Quest Minus I: Decisions of the Elders - Volume slider
#12342 BASE: Loading engine plugins is slow
#12775 BASE: The -g / --gfx-mode command-line option still handles the old
scaler names
#11244 CLOUD: Crash when loading a save from the launcher
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
#11530 CRUISE: Missing end credits
#11531 CRUISE: Save at end of game causes crash on loading
#11644 DRAGONS: Splash screen font background too visible
#12799 GLK: AGT: Shades of Gray: Some prepositions are printed incorrectly
#12538 GLK: ZCODE - Unknown game variants
#12535 GLK: ZCODE: Unknown game variant for glk
#12618 GNAP: Crash when opening inventory
#11745 GUI: THEME: Some tabs and selectors have hidden options in low
resolution mode
#12757 INCA II - CD version
#11952 MYST3: Unknown DVD Variant
#11950 MYST3: Unknown variant
#12301 PARALLACTION: Unknown game variant for parallaction (Nippon Safes,
Inc.)
#12681 PETKA: Demo crashes on startup
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red
Comrades 1
#12761 PRIVATE: Cinematics in Private Eye are too slow
#12758 REMORSE: No difficultly selection after intro video
#10644 SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard
controls no longer function
#12303 SCUMM: Maniac Mansion C64 and Zak C64 Abort with Error
#11438 SHERLOCK: Scalpel - Dialogue text covers interface after looking at
flower girl
#12766 SKY: Savegame 0 produces write permission error on Android
#12712 STARTREK missing file for German and French version
#11716 SWORD25: No music setting still results in music in the game
#11396 SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken,
soft-freeze when opening the guardhouse's trap door
#12690 TOLTECS: 3 Skulls of the Toltecs German demo is missing
#11401 TOLTECS: Polish version crashes
#7107 TOLTECS: Wrong "Cancel" behaviour
#12081 TOON: Toonstruck Demo doesn't start with script error
#12533 Ultima VI: Ctrl+Q will quit no matter if you hit "Y" or "N"
#12531 Ultima VI: Journey Onward loads game in save slot #1
#12714 XEEN: Unknown World of Xeen?
#11756 ZVISION: ZGI: Mac-only CD version detected as Windows CD version.
#7027 ZVISION: ZGI: Mass Add picks wrong directory when adding Zork: Grand
Inquisitor
#11483 ZVISION: ZGI: Music broke
#12668 WEB: ACCESS: Martian Memorandum demo is missing
#12669 WEB: AGI: Demo 2 Tandy is missing
#12670 WEB: AGI: Leisure Suit Larry 1 Polish demo is missing
#12671 WEB: AGI: Xmas Card 1986 (CoCo3 360k) is missing
#12675 WEB: CRYO: Lost Eden demo is missing
#12676 WEB: CRYO: Lost Eden non-interactive demo is missing
#12677 WEB: DM: Dungeon Master demo is missing
#12678 WEB: ILLUSIONS: Duckman demo is missing
#12679 WEB: KINGDOM: Kingdom: The Far Reaches demo is missing
#12693 WEB: MOHAWK: Dr Seuss's ABC demo is missing
#12680 WEB: PEGASUS: The Journeyman Project: Pegasus Prime demos are missing
#12694 WEB: QUEEN: Flight of the Amazon Queen Russian Interview demo is
missing
#12692 WEB: SHERLOCK: Case of the Serrated Scalpel demo is missing
#12691 WEB: STARTREK: Star Trek: 25th Anniversary demos are missing
#12689 WEB: TONY: Tony Tough demo is missing
#12688 WEB: TOON: Toonstruck demo is missing
#12687 WEB: TSAGE: Ringworld demo is missing
#12683 WEB: ULTIMA: Crusader - No Regret demo is missing
#12685 WEB: ZVISION: Zork Grand Inquisitor demo is missing
#12684 WEB: ZVISION: Zork Nemesis demo is missing
Eugene
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