[scummvm-devel] ScummVM 2.5.0 release. Branched
Eugene Sandulenko
sev at scummvm.org
Sat Aug 28 19:57:35 UTC 2021
Hi Team,
We are in the middle of the release cycle now
branch-2-3 has been created. MASTER IS UNFROZEN
Now that means that any changes which you have to put to the release, have
to be backported.
Backporting means issuing `git cherry-pick <commit-hash>` on the branch-2-3
and pushing it after resolving any merge conflicts. Please, be careful with
it, since we hope that the end users will start playtesting the games and
we would like to not ask them to retest.
We did a good job on bugfixing so far, quickly fixing blockers along the
way and now we're down to 26 bugs in the release scope. Still, please use
this opportunity to reduce the total number of bugs in our bugtracker.
Upcoming schedule:
October 1 (Fri): Release tagged, porters asked to submit their builds
October 9 (Sat): Release
The bugs. You can get the up-to-date list with this link:
https://bugs.scummvm.org/report/17?sort=summary&asc=1
Please feel free to lower priority to normal if you feel you will not be
able to fit the bugfix into this release.
Blocker:
None open at the moment
Nice to get fixed:
#12017 AGOS: Unknown game variant for agos
#12719 BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3
#12760 BACKENDS: 3DS: Significant regression // All games broken
#11753 BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer
browsable
#12766 BACKENDS: ANDROID: SKY: Savegame 0 produces write permission error
on Android
#12329 BACKENDS: IOS: MP3 playback failing, libmad writing out of bounds
#12032 BACKENDS: SDL: cursor drifting for game controller
#11906 BACKENDS: Symbian - Screen orientation error in ScummVM when
activating automatic phone rotation.
#11910 BACKENDS: Symbian - The numeric keypad gets stuck.
#12775 BASE: The -g / --gfx-mode command-line option still handles the old
scaler names
#12851 BUILD: cant install latest dev-build anymore
#12852 CGE2: Random crash with sound thread accessing freed memory
#11244 CLOUD: Crash when loading a save from the launcher
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
#11530 CRUISE: Missing end credits
#11531 CRUISE: Save at end of game causes crash on loading
#11644 DRAGONS: Splash screen font background too visible
#12799 GLK: AGT: Shades of Gray: Some prepositions are printed incorrectly
#12681 PETKA: Demo crashes on startup
#11985 PETKA: ScummVM doesn't identify the retail 3 CD version of Red
Comrades 1
#12761 PRIVATE: Cinematics in Private Eye are too slow
#10644 SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard
controls no longer function
#11438 SHERLOCK: Scalpel - Dialogue text covers interface after looking at
flower girl
#12712 STARTREK missing file for German and French version
#12081 TOON: Toonstruck Demo doesn't start with script error
#11483 ZVISION: ZGI: Music broke
Eugene
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