[scummvm-devel] ScummVM 2.6.0 release status update

Lothar Serra Mari lothar.serramari at scummvm.org
Tue Jun 21 17:53:56 UTC 2022


Hi all,

time for the (almost) weekly progress update, isn't it?

Thanks to your contributions (yes, you!), the release schedule is fully
intact:

    July 08 (Friday): Hard-freeze of branch-2-6, allowing only emergency
bugfixes
    July 16 (Saturday): Final branch 2-6-0 created, *release tagged*,
porters start submitting builds
    August 01 (Monday): Public release

First, a word to our translators. For this release cycle, I had the idea
of declaring a string freeze which would disallow any changes to the
translations. I thought it would make things easier when it comes to
merging any changes back.

However, it turns out, I missed something quite important: String
changes for changes or features we /want/ to have in the next release.
And honestly, it looks not very good if you want to check out a crazy
new feature just to find out that it's not even localized - doesn't look
very professional to me.

So - let's discard that idea. Thankfully, criezy already switched over
our translation system to the next release branch. This means that all
changes you make *now* will still make it into ScummVM 2.6.0. There will
be *no string freeze.* I'll generate the final set of translation
datafiles shortly before creating the final release branch, so you have
plenty of time. Sorry for the noise - now I know better :-)

Since the last update, the number of bugs that are in scope for the next
release increased to *25.* While an increasing bug counter might sound
disappointing at first - well, there's no better time to catch a bug
/before/ the next release :-)

You can get an updated list at https://bugs.scummvm.org/report/17.

Currently, the following bugs are open - it would be nice to have as
many of them fixed during this release cycle:

*Non-engine bugs:
*#12329     BACKENDS: IOS: MP3 playback failing, libmad writing out of
bounds
#11753     BACKENDS: ANDROID (10+ / API 29+) - external storage is no
longer browsable
#12032     BACKENDS: SDL: cursor drifting for game controller
#12719     BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3
#12775     BASE: The -g / --gfx-mode command-line option still handles
the old scaler names
#11244     CLOUD: Crash when loading a save from the launcher
#13470     COMMON: Data format issues when reading and writing doubles
from file streams
#13567     COMMON: Crash when clicking "Hide" while downloading icons
#11500     GUI: Pressing escape in the GTK file chooser sometimes closes
ScummVM*

***Engine bugs:
**#13594     CHEWY: Dialog canceled by subtitles
#13177     TWINE: Tank is stuck
#11985     PETKA: ScummVM doesn't identify the retail 3 CD version of
Red Comrades 1
#13344     AGS: Several animation issues in Chzo mythos special edition
games
#13377     AGS: lamplightcity (Lamplight City) crash while Adelaide is
speaking to Charlotte Robineaux
#11483     ZVISION: ZGI: Music broke
#11529     CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
#11644     DRAGONS: Splash screen font background too visible
#12074     TWINE: rendering of the holomap is broken
#12085     TWINE: depth sorting issue for doors
#13348     AGS: QFG2VGA screenshots show chosen elements only
#13227     MYST3: Crash in Voltaic Age - DVD Variant
#13442     PARALLACTION: Nippon - Donna vanishing when in disguise
#13417     AGS: Can't start a games on BIG-Endian/AmigaOS4 : Unalbe to
load the room file 'room74.crm'.
#13589     SCUMM/HE: Teleporter pad puzzle skips straight to the end
(putttime)
#13586     AGOS: Impossible to recover power points in Elvira 2**

**All the best
Lothar**
**

-- 
Lothar Serra Mari
ScummVM Co-Lead
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