[Scummvm-cvs-logs] CVS: web/news 20021227.xml,1.1,1.2
J.Brown (Ender)
ender at scummvm.org
Sat Dec 28 10:59:24 CET 2002
Blame my designated proof reader, khalek :)
- Ender
On Sat, 28 Dec 2002, Max Horn wrote:
> Date: Sat, 28 Dec 2002 10:08:43 -0800
> From: Max Horn <fingolfin at users.sourceforge.net>
> To: scummvm-cvs-logs at lists.sourceforge.net
> Subject: [Scummvm-cvs-logs] CVS: web/news 20021227.xml,1.1,1.2
>
> Update of /cvsroot/scummvm/web/news
> In directory sc8-pr-cvs1:/tmp/cvs-serv16268/news
>
> Modified Files:
> 20021227.xml
> Log Message:
> Endy's three most prefered splling mistahkes in one news item assembled. Now that is nice :-)
>
> Index: 20021227.xml
> ===================================================================
> RCS file: /cvsroot/scummvm/web/news/20021227.xml,v
> retrieving revision 1.1
> retrieving revision 1.2
> diff -u -d -r1.1 -r1.2
> --- 20021227.xml 26 Dec 2002 18:30:51 -0000 1.1
> +++ 20021227.xml 28 Dec 2002 18:08:41 -0000 1.2
> @@ -16,14 +16,14 @@
> Our take? Call us biased, but unless you <i>need</i> perfect compatibility, want to play Full Throttle now, or are missing more
> than two of these games - it will probably be far cheaper to buy these games second-hand or individually. The included updated
> binaries are inferior feature-wise to ScummVM, as you miss out on our enhanced features, such as support for platforms -other- than
> -Windows (such as Macintosh, Unix and PocketPC), our graphics scalers, ecetra. Of course, if you do purchase the pack, the game
> +Windows (such as Macintosh, Unix and PocketPC), our graphics scalers, etc. Of course, if you do purchase the pack, the game
> datafiles are unchanged and of course compatible with ScummVM anyway. It <i>is</i> nice to see LucasArts releasing something like
> this, and doing something positive to try and revive their classic games - or at least drum up marketing hype for the sequel :)
> <BR><BR>
> - Final conclusion, buy it if you want it or are a collector - but it's not worth the money simply for Windows compatability.
> + Final conclusion, buy it if you want it or are a collector - but it's not worth the money simply for Windows compatibility.
> However if you do purchase it, you ARE encouraging LucasArts to update more classics in the future - although hopefully ScummVM will
> make such a need obsolete shortly. We suggest LucasArts spend it's development costs on re-releasing it's lost and RARE classics,
> -like the FmTowns 256 color version of Zak McKraken. For those intrested, the updated versions were compiled on October 2nd for Full
> +like the FmTowns 256 color version of Zak Mckracken. For those interested, the updated versions were compiled on October 2nd for Full
> Throttle, and October 24th for Sam and Max.
> <BR><BR>
> In development news, several ScummVM developers have actually been really boring people and <i>coded</i> this Christmas, coming up
>
>
>
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