[Scummvm-cvs-logs] CVS: web/news 20021227.xml,1.1,1.2

Jonathan Gray khalek at linuxgamers.net
Sat Dec 28 11:13:36 CET 2002


On Sat, 28 Dec 2002, J.Brown (Ender) wrote:

> Blame my designated proof reader, khalek :)
>
>  - Ender

actually the only valid typo there is compat and if you look at the logs..
[19:18] <khalek> "compatibility"
http://bots.enderboi.com/scummvm/scummvm.log.26Dec2002

and I long since gave up on endy being able to spell mckracken right (have
a look at the tracker...)

>
>
> On Sat, 28 Dec 2002, Max Horn wrote:
>
> > Date: Sat, 28 Dec 2002 10:08:43 -0800
> > From: Max Horn <fingolfin at users.sourceforge.net>
> > To: scummvm-cvs-logs at lists.sourceforge.net
> > Subject: [Scummvm-cvs-logs] CVS: web/news 20021227.xml,1.1,1.2
> >
> > Update of /cvsroot/scummvm/web/news
> > In directory sc8-pr-cvs1:/tmp/cvs-serv16268/news
> >
> > Modified Files:
> > 	20021227.xml
> > Log Message:
> > Endy's three most prefered splling mistahkes in one news item assembled. Now that is nice :-)
> >
> > Index: 20021227.xml
> > ===================================================================
> > RCS file: /cvsroot/scummvm/web/news/20021227.xml,v
> > retrieving revision 1.1
> > retrieving revision 1.2
> > diff -u -d -r1.1 -r1.2
> > --- 20021227.xml	26 Dec 2002 18:30:51 -0000	1.1
> > +++ 20021227.xml	28 Dec 2002 18:08:41 -0000	1.2
> > @@ -16,14 +16,14 @@
> >   Our take? Call us biased, but unless you <i>need</i> perfect compatibility, want to play Full Throttle now, or are missing more
> >  than two of these games - it will probably be far cheaper to buy these games second-hand or individually. The included updated
> >  binaries are inferior feature-wise to ScummVM, as you miss out on our enhanced features, such as support for platforms -other- than
> > -Windows (such as Macintosh, Unix and PocketPC), our graphics scalers, ecetra. Of course, if you do purchase the pack, the game
> > +Windows (such as Macintosh, Unix and PocketPC), our graphics scalers, etc. Of course, if you do purchase the pack, the game
> >  datafiles are unchanged and of course compatible with ScummVM anyway. It <i>is</i> nice to see LucasArts releasing something like
> >  this, and doing something positive to try and revive their classic games -  or at least drum up marketing hype for the sequel :)
> >  <BR><BR>
> > - Final conclusion, buy it if you want it or are a collector - but it's not worth the money simply for Windows compatability.
> > + Final conclusion, buy it if you want it or are a collector - but it's not worth the money simply for Windows compatibility.
> >  However if you do purchase it, you ARE encouraging LucasArts to update more classics in the future - although hopefully ScummVM will
> >  make such a need obsolete shortly. We suggest LucasArts spend it's development costs on re-releasing it's lost and RARE classics,
> > -like the FmTowns 256 color version of Zak McKraken. For those intrested, the updated versions were compiled on October 2nd for Full
> > +like the FmTowns 256 color version of Zak Mckracken. For those interested, the updated versions were compiled on October 2nd for Full
> >  Throttle, and October 24th for Sam and Max.
> >  <BR><BR>
> >   In development news, several ScummVM developers have actually been really boring people and <i>coded</i> this Christmas, coming up
> >
> >
> >
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