[Scummvm-cvs-logs] CVS: web/docs release.xml,NONE,1.1

James Brown ender at users.sourceforge.net
Tue Nov 5 01:04:05 CET 2002


Update of /cvsroot/scummvm/web/docs
In directory usw-pr-cvs1:/tmp/cvs-serv15105

Added Files:
	release.xml 
Log Message:
Release readyness list


--- NEW FILE: release.xml ---
<NAME>ScummVM 0.3.0 Checklist</NAME>
<DESC>This page is the current checklist for releasing 0.3.0</DESC>
<BODY>
                <style>
                        h2 {
                                margin-bottom: 0px;
                        }
                        h3 {
                                margin-bottom: 0px;
                        }

                        ul {
                                padding-bottom: 10px;
                        }
                </style>

                <h1>Needed items for 0.3.0</h1>

                <h2>Introduction</h2>
                <p>
		Well, if LEC don't veto it, we're gearing up for an 0.3.0 release... and some 
things still need to be done. This release is going to focus mainly on three things:
		<ul>
			<li>The Dig
			<li>Game Compatability
			<li>The New GUI
		</ul>
		</p>


		<h2>Game Compatability</h2>
		<p>
			The following games need to be tested with the latest CVS snapshots:
			<table border=0>
			<tr><td>GameID</td><td>Testers</td><td>Tested CVS date</td><td>Critical Bugs</td></tr>
			<tr><td colspan=4><hr></td></tr>
			<tr><td>Zak256</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>LoomCD</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>MonkeyVGA</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Monkey1</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Monkey2</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Atlantis</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Tentacle</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Samnmax</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Dig</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>FT</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td colspan=4><hr></td></tr>
			<!--Optional games, these arn't required for release-->
			<tr><td>Simon1Dos</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Simon1Win</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Simon2Dos</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			<tr><td>Simon2Win</td><td>none</td><td>N/A</td><td>Unknown</td></tr>
			</table>
		</p>
		<p>
			Please note that FT and/or Simon bugs will not hold back 0.3.0, but should 
be tested and taken into account regardless. If anybody wishes to test, note the CVS version you 
are testing with, then file a bug report when you have finished testing. List any bugs found that 
you consider should be fixed for the release. Please tag the subject of the bug report with '0.3.0 RC:'
		</p>

		<h2>New GUI</h2>
		<p>
			The Launcher GUI should to be finished for 0.3.0. Apparantly Fingolfin is 
too busy to work on this currently, are there any other volunteers? At worst, we need a simple 'add 
game' button... and best, we should also have a dropdown widget to help select items like graphic 
scalers from a list. Note this may require a 'capabilities' extension to OSystem in order to 
discover the supported Scaler modes. We can implement this as a bitwise or'ed return from 
a Property() call to avoid breaking OSystem interface compatability.
		</p>

</BODY>
</DESC>
</NAME>





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