[Scummvm-cvs-logs] CVS: scummvm README,1.137.2.19,1.137.2.20
Jonathan Gray
khalek at users.sourceforge.net
Wed Aug 6 05:56:02 CEST 2003
Update of /cvsroot/scummvm/scummvm
In directory sc8-pr-cvs1:/tmp/cvs-serv14048
Modified Files:
Tag: branch-0-5-0
README
Log Message:
some initial fixes
Index: README
===================================================================
RCS file: /cvsroot/scummvm/scummvm/README,v
retrieving revision 1.137.2.19
retrieving revision 1.137.2.20
diff -u -d -r1.137.2.19 -r1.137.2.20
--- README 6 Aug 2003 12:39:12 -0000 1.137.2.19
+++ README 6 Aug 2003 12:55:15 -0000 1.137.2.20
@@ -245,7 +245,7 @@
- Some minor graphical glitches remain
Zak McKracken (Enhanced)
- - Pushing the feet on the Mars Sarcophagous may not open the
+ - Pushing the feet on the Mars sarcophagus may not open the
hidden door. A workaround is to use 'Push' on the floor just
before the feet.
@@ -321,7 +321,7 @@
-a - Enable amiga pal conversion, for playing Amiga
versions
-q<lang> - Select language. See below.
- -c<num> - Drive to play cd audio from. E.g., 0 is first drive.
+ -c<num> - Drive to play CD audio from. E.g., 0 is first drive.
-m<num> - Set the music volume, 0-255. Default is '192'
-o<num> - Set the master volume, 0-255. Default is '192'
-s<num> - Set the sfx volume, 0-255. Default is '192'
@@ -341,7 +341,7 @@
--aspect-ratio - enable aspect ratio correction
--floppy-intro - Use floppy version intro for Beneath a Steel Sky CD
-The meaning of long options can be inversed by prefixing them with "no-", e.g.
+The meaning of long options can be inverted by prefixing them with "no-", e.g.
--no-aspect-ratio. This is useful if you want to override a setting in the
configuration file.
@@ -352,7 +352,7 @@
Examples:
* Win32:
- Running Monkey Island, fullscreen, from the harddisk:
+ Running Monkey Island, fullscreen, from a hard disk:
C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
Running Full Throttle from CD, fullscreen and with subtitles disabled:
C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
@@ -452,7 +452,7 @@
5.4 Hot Keys:
--- ---------
-ScummVM supports various in game hotkeys. They differ between the scumm and
+ScummVM supports various in game hotkeys. They differ between the SCUMM and
simon games.
Common:
@@ -460,7 +460,7 @@
Keyboard Arrow Keys - simulate mouse movement
Ctrl-f - runs in fast mode.
Ctrl-Alt 0-9 - Switch between graphics filters
- Ctrl-Alt b - Switch beetwen bilinear and non-linear
+ Ctrl-Alt b - Switch between bilinear and non-linear
filtering [OpenGL backend]
Ctrl-Alt a - Toggle aspect-ratio correction on/off.
Most of the games use a 320x200 pixel
@@ -469,7 +469,7 @@
stretches the image to use 320x240 pixels
instead, or a multiple thereof.
- Scumm:
+ SCUMM:
Ctrl 0-9 and Alt 0-9 - load and save game state
Ctrl-g - runs in really REALLY fast mode.
Ctrl-d - starts the debugger.
@@ -498,15 +498,15 @@
5.5 Using data files from Macintosh game versions:
--- ----------------------------------------------
-All LucasArts Scumm based adventures except CMI also exist in versions for the
+All LucasArts SCUMM based adventures except CMI also exist in versions for the
Macintosh. ScummVM can use most (all?) of them, however, in some case some
-additional work is required. First off, if you are not using a Macintoh for
+additional work is required. First off, if you are not using a Macintosh for
this, accessing the CD/floppy data might be tricky. There are various tools on
the net for this, though.
Secondly, most of the newer games shipped only with a single data file on the
Macintosh. You first have to run the 'rescumm' tool from the scummvm-tools
-package to extract the data files ScummVM excpects. You invoke rescumm like
+package to extract the data files ScummVM expects. You invoke rescumm like
this (where DATAFILE is the path to the single big data file):
rescumm DATAFILE
@@ -673,7 +673,8 @@
extract monster.sou
In about 30 minutes or so, you will have a much smaller monster.so3 file,
-copy this file to your game dir. You can safely remove the monster.sou file.
+copy this file to your game directory. You can safely remove the monster.sou
+file.
7.5.3) Compressing MONSTER.SOU with Ogg Vorbis:
@@ -683,7 +684,7 @@
extract --vorbis monster.sou
This should produce a smaller monster.sog file, which you should copy to your
-game dir.
+game directory.
7.5.4) Compressing sfx/speech in Simon the Sorcerer 1 and 2
@@ -905,7 +906,7 @@
Jim Leiterman - Various info on his FmTowns/Marty SCUMM ports
Jimmi Thogersen - For ScummRev, and much obscure code/documentation
- Tony Warriner and everyone at Revolution Sofware Ltd. for sharing
+ Tony Warriner and everyone at Revolution Software Ltd. for sharing
with us the source of some of their brilliant games, allowing us to
release Beneath a Steel Sky as freeware... and generally being
supportive above and beyond the call of duty.
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