[Scummvm-cvs-logs] CVS: scummvm/scumm gfx.cpp,2.198,2.199 gfx.h,1.43,1.44
Max Horn
fingolfin at users.sourceforge.net
Mon Aug 25 19:46:45 CEST 2003
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv25980
Modified Files:
gfx.cpp gfx.h
Log Message:
implemented V1/C64 object masking, and simplified drawStripC64Mask a bit
Index: gfx.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.cpp,v
retrieving revision 2.198
retrieving revision 2.199
diff -u -d -r2.198 -r2.199
--- gfx.cpp 25 Aug 2003 13:15:59 -0000 2.198
+++ gfx.cpp 25 Aug 2003 14:27:29 -0000 2.199
@@ -1165,11 +1165,7 @@
if (_vm->_version == 1) {
mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + y * _numStrips + x + _imgBufOffs[1];
- if (_C64ObjectMode) {
- // FIXME/TODO: V1 object masks are stored separately
- } else {
- drawStripC64Mask(mask_ptr, stripnr, height);
- }
+ drawStripC64Mask(mask_ptr, stripnr, width, height);
} else if (_vm->_version == 2) {
// Do nothing here for V2 games - zplane was handled already.
} else if (flag & dbDrawMaskOnAll) {
@@ -1344,11 +1340,13 @@
}
void Gdi::drawStripC64Background(byte *dst, int stripnr, int height) {
+ int charIdx;
height >>= 3;
for (int y = 0; y < height; y++) {
_C64Colors[3] = (_C64ColorMap[y + stripnr * height] & 7);
+ charIdx = _C64PicMap[y + stripnr * height] * 8;
for (int i = 0; i < 8; i++) {
- byte c = _C64CharMap[_C64PicMap[y + stripnr * height] * 8 + i];
+ byte c = _C64CharMap[charIdx + i];
dst[0] = dst[1] = _C64Colors[(c >> 6) & 3];
dst[2] = dst[3] = _C64Colors[(c >> 4) & 3];
dst[4] = dst[5] = _C64Colors[(c >> 2) & 3];
@@ -1359,12 +1357,14 @@
}
void Gdi::drawStripC64Object(byte *dst, int stripnr, int width, int height) {
+ int charIdx;
height >>= 3;
width >>= 3;
for (int y = 0; y < height; y++) {
- _C64Colors[3] = (_C64ObjectMap[y * width + stripnr + (width * height)] & 7);
+ _C64Colors[3] = (_C64ObjectMap[(y + height) * width + stripnr] & 7);
+ charIdx = _C64ObjectMap[y * width + stripnr] * 8;
for (int i = 0; i < 8; i++) {
- byte c = _C64CharMap[_C64ObjectMap[y * width + stripnr] * 8 + i];
+ byte c = _C64CharMap[charIdx + i];
dst[0] = dst[1] = _C64Colors[(c >> 6) & 3];
dst[2] = dst[3] = _C64Colors[(c >> 4) & 3];
dst[4] = dst[5] = _C64Colors[(c >> 2) & 3];
@@ -1374,17 +1374,21 @@
}
}
-void Gdi::drawStripC64Mask(byte *dst, int stripnr, int height) {
+void Gdi::drawStripC64Mask(byte *dst, int stripnr, int width, int height) {
+ int maskIdx;
height >>= 3;
for (int y = 0; y < height; y++) {
+ if (_C64ObjectMode)
+ maskIdx = _C64ObjectMap[(y + 2 * height) * width + stripnr] * 8;
+ else
+ maskIdx = _C64MaskMap[y + stripnr * height] * 8;
for (int i = 0; i < 8; i++) {
- byte c = _C64MaskChar[_C64MaskMap[y + stripnr * height] * 8 + i];
- byte tmp1 = ((c >> 6) & 3) == 0;
- byte tmp2 = ((c >> 4) & 3) == 0;
- byte tmp3 = ((c >> 2) & 3) == 0;
- byte tmp4 = ((c >> 0) & 3) == 0;
- *dst = (tmp1 << 7) | (tmp1 << 6) | (tmp2 << 5) | (tmp2 << 4) |
- (tmp3 << 3) | (tmp3 << 2) | (tmp4 << 1) | (tmp4 << 0);
+ byte c = _C64MaskChar[maskIdx + i];
+
+ // Room masks are inverted compared to the object masks
+ if (!_C64ObjectMode)
+ c ^= 0xFF;
+ *dst = c;
dst += _numStrips;
}
}
Index: gfx.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/gfx.h,v
retrieving revision 1.43
retrieving revision 1.44
diff -u -d -r1.43 -r1.44
--- gfx.h 19 Jun 2003 10:45:21 -0000 1.43
+++ gfx.h 25 Aug 2003 14:27:29 -0000 1.44
@@ -133,7 +133,7 @@
void decodeC64Gfx(const byte *src, byte *dst, int size);
void drawStripC64Object(byte *dst, int stripnr, int width, int height);
void drawStripC64Background(byte *dst, int stripnr, int height);
- void drawStripC64Mask(byte *dst, int stripnr, int height);
+ void drawStripC64Mask(byte *dst, int stripnr, int width, int height);
void unkDecodeA(byte *dst, const byte *src, int height);
void unkDecodeA_trans(byte *dst, const byte *src, int height);
void unkDecodeB(byte *dst, const byte *src, int height);
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