[Scummvm-cvs-logs] CVS: scummvm/scumm scummvm.cpp,2.351,2.352
Torbj?rn Andersson
eriktorbjorn at users.sourceforge.net
Mon Aug 25 23:36:22 CEST 2003
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv19105
Modified Files:
scummvm.cpp
Log Message:
Actually, we used to draw blast text after blast objects. I changed the
order to fix the Full Throttle end credits. I guess I should have added a
comment about that. :-)
Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scummvm.cpp,v
retrieving revision 2.351
retrieving revision 2.352
diff -u -d -r2.351 -r2.352
--- scummvm.cpp 24 Aug 2003 21:58:16 -0000 2.351
+++ scummvm.cpp 26 Aug 2003 06:35:38 -0000 2.352
@@ -1369,8 +1369,18 @@
checkV2MouseOver(_mouse);
}
- drawBlastObjects();
- drawBlastTexts();
+ // For the Full Throttle credits to work properly, the blast
+ // texts have to be drawn before the blast objects. Unless
+ // someone can think of a better way to achieve this effect.
+
+ if (_gameId == GID_FT) {
+ drawBlastTexts();
+ drawBlastObjects();
+ } else {
+ drawBlastObjects();
+ drawBlastTexts();
+ }
+
if (_version == 8)
processUpperActors();
drawDirtyScreenParts();
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