[Scummvm-cvs-logs] CVS: scummvm/scumm akos.cpp,1.123,1.124

Jonathan Gray khalek at users.sourceforge.net
Wed Jun 23 03:19:06 CEST 2004


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv26966

Modified Files:
	akos.cpp 
Log Message:
this still needs to be sorted out properly but it seems the majority of cases use 0 not 255 need to distinguish which in future...

Index: akos.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/akos.cpp,v
retrieving revision 1.123
retrieving revision 1.124
diff -u -d -r1.123 -r1.124
--- akos.cpp	23 Jun 2004 10:08:20 -0000	1.123
+++ akos.cpp	23 Jun 2004 10:18:19 -0000	1.124
@@ -939,10 +939,7 @@
 	byte transparency;
 	//FIXME There should be better method to determine transparency in HE games
 	if (_vm->_features & GF_HUMONGOUS) {
-		if (_vm->_gameId == GID_FBEAR)
-			transparency = 5;
-		else
-			transparency = (_vm->_heversion >= 70) ? 255 : 0;
+		transparency = (_vm->_gameId == GID_FBEAR) ? 5 : 0;
 	} else
 		transparency = 255;
 





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