[Scummvm-cvs-logs] CVS: scummvm/sword2/driver _mouse.cpp,1.42,1.43 animation.cpp,1.65,1.66 d_sound.cpp,1.151,1.152 menu.cpp,1.34,1.35 palette.cpp,1.39,1.40 render.cpp,1.76,1.77 sprite.cpp,1.50,1.51

Torbjörn Andersson eriktorbjorn at users.sourceforge.net
Thu May 12 06:15:04 CEST 2005


Update of /cvsroot/scummvm/scummvm/sword2/driver
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv25257/driver

Modified Files:
	_mouse.cpp animation.cpp d_sound.cpp menu.cpp palette.cpp 
	render.cpp sprite.cpp 
Log Message:
Whitespace: "(type *)something" instead of "(type *) something", because
that's how we write it in most other places.


Index: _mouse.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/_mouse.cpp,v
retrieving revision 1.42
retrieving revision 1.43
diff -u -d -r1.42 -r1.43
--- _mouse.cpp	27 Feb 2005 16:11:17 -0000	1.42
+++ _mouse.cpp	12 May 2005 13:12:13 -0000	1.43
@@ -122,7 +122,7 @@
 	memset(mouseData, 0, mouse_width * mouse_height);
 
 	if (_luggageAnim)
-		decompressMouse(mouseData, (byte *) _luggageAnim + READ_LE_UINT32(_luggageOffset), _luggageAnim->mousew,
+		decompressMouse(mouseData, (byte *)_luggageAnim + READ_LE_UINT32(_luggageOffset), _luggageAnim->mousew,
 				_luggageAnim->mouseh, mouse_width, deltaX, deltaY);
 
 	if (_mouseAnim)
@@ -144,7 +144,7 @@
 	if (++_mouseFrame == _mouseAnim->noAnimFrames)
 		_mouseFrame = MOUSEFLASHFRAME;
 
-	_mouseSprite = (byte *) _mouseAnim + READ_LE_UINT32(_mouseOffsets + _mouseFrame);
+	_mouseSprite = (byte *)_mouseAnim + READ_LE_UINT32(_mouseOffsets + _mouseFrame);
 
 	if (_mouseFrame != prevMouseFrame)
 		drawMouse();
@@ -172,12 +172,12 @@
 		else
 			_mouseFrame = MOUSEFLASHFRAME;
 
-		_mouseAnim = (MouseAnim *) malloc(size);
+		_mouseAnim = (MouseAnim *)malloc(size);
 		if (!_mouseAnim)
 			return RDERR_OUTOFMEMORY;
 
-		memcpy((byte *) _mouseAnim, ma, size);
-		_mouseOffsets = (int32 *) ((byte *) _mouseAnim + sizeof(MouseAnim));
+		memcpy((byte *)_mouseAnim, ma, size);
+		_mouseOffsets = (int32 *)((byte *)_mouseAnim + sizeof(MouseAnim));
 
 		animateMouse();
 		drawMouse();
@@ -207,12 +207,12 @@
 	}
 
 	if (ma)	{
-		_luggageAnim = (MouseAnim *) malloc(size);
+		_luggageAnim = (MouseAnim *)malloc(size);
 		if (!_luggageAnim)
 			return RDERR_OUTOFMEMORY;
 
-		memcpy((byte *) _luggageAnim, ma, size);
-		_luggageOffset = (int32 *) ((byte *) _luggageAnim + sizeof(MouseAnim));
+		memcpy((byte *)_luggageAnim, ma, size);
+		_luggageOffset = (int32 *)((byte *)_luggageAnim + sizeof(MouseAnim));
 
 		animateMouse();
 		drawMouse();

Index: animation.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/animation.cpp,v
retrieving revision 1.65
retrieving revision 1.66
diff -u -d -r1.65 -r1.66
--- animation.cpp	11 May 2005 00:01:38 -0000	1.65
+++ animation.cpp	12 May 2005 13:12:14 -0000	1.66
@@ -177,7 +177,7 @@
 	if (leadInRes) {
 		byte *leadIn = _vm->_resman->openResource(leadInRes);
 		uint32 leadInLen = _vm->_resman->fetchLen(leadInRes) - sizeof(StandardHeader);
-		StandardHeader *header = (StandardHeader *) leadIn;
+		StandardHeader *header = (StandardHeader *)leadIn;
 
 		assert(header->fileType == WAV_FILE);
 
@@ -192,7 +192,7 @@
 	if (leadOutRes) {
 		leadOut = _vm->_resman->openResource(leadOutRes);
 		leadOutLen = _vm->_resman->fetchLen(leadOutRes) - sizeof(StandardHeader);
-		StandardHeader *header = (StandardHeader *) leadOut;
+		StandardHeader *header = (StandardHeader *)leadOut;
 
 		assert(header->fileType == WAV_FILE);
 
@@ -420,7 +420,7 @@
 		data = _vm->_fontRenderer->makeTextSprite(msg, RENDERWIDE, 255, _vm->_speechFontId);
 	}
 
-	FrameHeader *frame = (FrameHeader *) data;
+	FrameHeader *frame = (FrameHeader *)data;
 	SpriteInfo msgSprite;
 	byte *msgSurface;
 

Index: d_sound.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/d_sound.cpp,v
retrieving revision 1.151
retrieving revision 1.152
diff -u -d -r1.151 -r1.152
--- d_sound.cpp	11 May 2005 00:01:44 -0000	1.151
+++ d_sound.cpp	12 May 2005 13:12:14 -0000	1.152
@@ -423,9 +423,9 @@
 
 	if (!_mixBuffer || numSamples > _mixBufferLen) {
 		if (_mixBuffer)
-			_mixBuffer = (int16 *) realloc(_mixBuffer, 2 * numSamples);
+			_mixBuffer = (int16 *)realloc(_mixBuffer, 2 * numSamples);
 		else
-			_mixBuffer = (int16 *) malloc(2 * numSamples);
+			_mixBuffer = (int16 *)malloc(2 * numSamples);
 
 		_mixBufferLen = numSamples;
 	}
@@ -724,14 +724,14 @@
 
 	uint32 bufferSize = 2 * numSamples;
 
-	*buf = (uint16 *) malloc(bufferSize);
+	*buf = (uint16 *)malloc(bufferSize);
 	if (!*buf) {
 		delete input;
 		fh->file->close();
 		return 0;
 	}
 
-	uint32 readSamples = input->readBuffer((int16 *) *buf, numSamples);
+	uint32 readSamples = input->readBuffer((int16 *)*buf, numSamples);
 
 	fh->file->close();
 	delete input;

Index: menu.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/menu.cpp,v
retrieving revision 1.34
retrieving revision 1.35
diff -u -d -r1.34 -r1.35
--- menu.cpp	27 Feb 2005 16:11:18 -0000	1.34
+++ menu.cpp	12 May 2005 13:12:15 -0000	1.35
@@ -278,7 +278,7 @@
 	// Only put the icon in the pocket if it is not NULL
 	if (icon != NULL) {
 		_iconCount++;
-		_icons[menu][pocket] = (byte *) malloc(RDMENU_ICONWIDE * RDMENU_ICONDEEP);
+		_icons[menu][pocket] = (byte *)malloc(RDMENU_ICONWIDE * RDMENU_ICONDEEP);
 		if (_icons[menu][pocket] == NULL)
 			return RDERR_OUTOFMEMORY;
 		memcpy(_icons[menu][pocket], icon, RDMENU_ICONWIDE * RDMENU_ICONDEEP);

Index: palette.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/palette.cpp,v
retrieving revision 1.39
retrieving revision 1.40
diff -u -d -r1.39 -r1.40
--- palette.cpp	8 May 2005 13:04:54 -0000	1.39
+++ palette.cpp	12 May 2005 13:12:15 -0000	1.40
@@ -88,7 +88,7 @@
 	if (palRes) {
 		byte *pal = _vm->_resman->openResource(palRes);
 
-		StandardHeader *head = (StandardHeader *) pal;
+		StandardHeader *head = (StandardHeader *)pal;
 		assert(head->fileType == PALETTE_FILE);
 
 		pal += sizeof(StandardHeader);

Index: render.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/render.cpp,v
retrieving revision 1.76
retrieving revision 1.77
diff -u -d -r1.76 -r1.77
--- render.cpp	2 May 2005 05:41:01 -0000	1.76
+++ render.cpp	12 May 2005 13:12:15 -0000	1.77
@@ -213,7 +213,7 @@
 }
 
 static void plot(int x, int y, int colour, void *data) {
-	Screen *screen = (Screen *) data;
+	Screen *screen = (Screen *)data;
 	screen->plotPoint(x, y, (uint8) colour);
 }
 
@@ -427,13 +427,13 @@
 	_xBlocks[_layer] = (p->w + BLOCKWIDTH - 1) / BLOCKWIDTH;
 	_yBlocks[_layer] = (p->h + BLOCKHEIGHT - 1) / BLOCKHEIGHT;
 
-	_blockSurfaces[_layer] = (BlockSurface **) calloc(_xBlocks[_layer] * _yBlocks[_layer], sizeof(BlockSurface *));
+	_blockSurfaces[_layer] = (BlockSurface **)calloc(_xBlocks[_layer] * _yBlocks[_layer], sizeof(BlockSurface *));
 	if (!_blockSurfaces[_layer])
 		return RDERR_OUTOFMEMORY;
 
 	// Decode the parallax layer into a large chunk of memory
 
-	byte *memchunk = (byte *) calloc(_xBlocks[_layer] * _yBlocks[_layer], BLOCKWIDTH * BLOCKHEIGHT);
+	byte *memchunk = (byte *)calloc(_xBlocks[_layer] * _yBlocks[_layer], BLOCKWIDTH * BLOCKHEIGHT);
 	if (!memchunk)
 		return RDERR_OUTOFMEMORY;
 
@@ -441,7 +441,7 @@
 		if (!p->offset[i])
 			continue;
 
-		byte *pLine = (byte *) p + FROM_LE_32(p->offset[i]);
+		byte *pLine = (byte *)p + FROM_LE_32(p->offset[i]);
 		uint16 packets = READ_LE_UINT16(pLine);
 		uint16 offset = READ_LE_UINT16(pLine + 2);
 
@@ -503,7 +503,7 @@
 		//  Only assign a surface to the block if it contains data.
 
 		if (block_has_data) {
-			_blockSurfaces[_layer][i] = (BlockSurface *) malloc(sizeof(BlockSurface));
+			_blockSurfaces[_layer][i] = (BlockSurface *)malloc(sizeof(BlockSurface));
 
 			//  Copy the data into the surfaces.
 			dst = _blockSurfaces[_layer][i]->data;

Index: sprite.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sword2/driver/sprite.cpp,v
retrieving revision 1.50
retrieving revision 1.51
diff -u -d -r1.50 -r1.51
--- sprite.cpp	2 May 2005 09:20:27 -0000	1.50
+++ sprite.cpp	12 May 2005 13:12:15 -0000	1.51
@@ -247,7 +247,7 @@
  */
 
 int32 Screen::createSurface(SpriteInfo *s, byte **sprite) {
-	*sprite = (byte *) malloc(s->w * s->h);
+	*sprite = (byte *)malloc(s->w * s->h);
 	if (!*sprite)
 		return RDERR_OUTOFMEMORY;
 
@@ -371,7 +371,7 @@
 	if (s->type & RDSPR_NOCOMPRESSION)
 		sprite = s->data;
 	else {
-		sprite = (byte *) malloc(s->w * s->h);
+		sprite = (byte *)malloc(s->w * s->h);
 		freeSprite = true;
 		if (!sprite)
 			return RDERR_OUTOFMEMORY;
@@ -389,7 +389,7 @@
 	}
 
 	if (s->type & RDSPR_FLIP) {
-		newSprite = (byte *) malloc(s->w * s->h);
+		newSprite = (byte *)malloc(s->w * s->h);
 		if (newSprite == NULL) {
 			if (freeSprite)
 				free(sprite);
@@ -482,7 +482,7 @@
 			return RDERR_NOTIMPLEMENTED;
 		}
 
-		newSprite = (byte *) malloc(s->scaledWidth * s->scaledHeight);
+		newSprite = (byte *)malloc(s->scaledWidth * s->scaledHeight);
 		if (newSprite == NULL) {
 			if (freeSprite)
 				free(sprite);
@@ -516,7 +516,7 @@
 		// RDSPR_NOCOMPRESSION case.
 
 		if (!freeSprite) {
-			newSprite = (byte *) malloc(s->w * s->h);
+			newSprite = (byte *)malloc(s->w * s->h);
 			memcpy(newSprite, sprite, s->w * s->h);
 			sprite = newSprite;
 			freeSprite = true;
@@ -624,7 +624,7 @@
 	if (_lightMask)
 		return RDERR_NOTCLOSED;
 
-	_lightMask = (byte *) malloc(s->w * s->h);
+	_lightMask = (byte *)malloc(s->w * s->h);
 	if (!_lightMask)
 		return RDERR_OUTOFMEMORY;
 





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