[Scummvm-cvs-logs] CVS: scummvm/saga saveload.cpp,1.29,1.30
Eugene Sandulenko
sev at users.sourceforge.net
Sun Oct 16 10:22:54 CEST 2005
Update of /cvsroot/scummvm/scummvm/saga
In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv10635
Modified Files:
saveload.cpp
Log Message:
Store game title in savefile. Lets us not guess which game save is made for
as it is not possible to tell that by md5. Bumbed savegame version.
Index: saveload.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/saga/saveload.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- saveload.cpp 11 Oct 2005 17:39:31 -0000 1.29
+++ saveload.cpp 16 Oct 2005 17:19:52 -0000 1.30
@@ -39,7 +39,7 @@
#include "saga/scene.h"
#include "saga/script.h"
-#define CURRENT_SAGA_VER 4
+#define CURRENT_SAGA_VER 5
namespace Saga {
@@ -158,8 +158,10 @@
}
+#define TITLESIZE 80
void SagaEngine::save(const char *fileName, const char *saveName) {
Common::OutSaveFile *out;
+ char title[TITLESIZE];
if (!(out = _saveFileMan->openForSaving(fileName))) {
return;
@@ -172,6 +174,11 @@
out->write(&_saveHeader, sizeof(_saveHeader));
+ // Original game title
+ memset(title, 0, TITLESIZE);
+ strncpy(title, getGameDescription()->title, TITLESIZE);
+ out->write(title, TITLESIZE);
+
// Surrounding scene
out->writeSint32LE(_scene->getOutsetSceneNumber());
@@ -203,6 +210,7 @@
int commonBufferSize;
int sceneNumber, insetSceneNumber;
int mapx, mapy;
+ char title[TITLESIZE];
if (!(in = _saveFileMan->openForLoading(fileName))) {
return;
@@ -220,6 +228,11 @@
error("SagaEngine::load wrong format");
}
+ if (_saveHeader.version > 4) {
+ in->read(title, TITLESIZE);
+ debug(2, "Save is for: %s", title);
+ }
+
// Surrounding scene
sceneNumber = in->readSint32LE();
More information about the Scummvm-git-logs
mailing list