[Scummvm-cvs-logs] SF.net SVN: scummvm: [28740] scummvm/trunk/engines/saga/sfuncs.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sun Aug 26 03:29:35 CEST 2007
Revision: 28740
http://scummvm.svn.sourceforge.net/scummvm/?rev=28740&view=rev
Author: thebluegr
Date: 2007-08-25 18:29:35 -0700 (Sat, 25 Aug 2007)
Log Message:
-----------
Implemented some differences of IHNM in sfScriptDoAction. Now, some actions on objects (like using the sarcophagus in Ellen's chapter) are done correctly
Modified Paths:
--------------
scummvm/trunk/engines/saga/sfuncs.cpp
Modified: scummvm/trunk/engines/saga/sfuncs.cpp
===================================================================
--- scummvm/trunk/engines/saga/sfuncs.cpp 2007-08-26 00:45:07 UTC (rev 28739)
+++ scummvm/trunk/engines/saga/sfuncs.cpp 2007-08-26 01:29:35 UTC (rev 28740)
@@ -387,6 +387,8 @@
return;
}
moduleNumber = 0;
+ if (_vm->getGameType() == GType_IHNM)
+ moduleNumber = _vm->_scene->getScriptModuleNumber();
break;
case kGameObjectActor:
actor = _vm->_actor->getActor(objectId);
@@ -399,6 +401,8 @@
} else {
moduleNumber = _vm->_scene->getScriptModuleNumber();
}
+ if (_vm->getGameType() == GType_IHNM)
+ moduleNumber = _vm->_scene->getScriptModuleNumber();
break;
case kGameObjectHitZone:
case kGameObjectStepZone:
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list