[Scummvm-cvs-logs] SF.net SVN: scummvm: [31382] scummvm/trunk/engines/kyra/staticres.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Apr 4 15:28:53 CEST 2008
Revision: 31382
http://scummvm.svn.sourceforge.net/scummvm/?rev=31382&view=rev
Author: thebluegr
Date: 2008-04-04 06:28:53 -0700 (Fri, 04 Apr 2008)
Log Message:
-----------
Also hooked the death menu quit button to the game quit code implemented in rev #31376
Revision Links:
--------------
http://scummvm.svn.sourceforge.net/scummvm/?rev=31376&view=rev
Modified Paths:
--------------
scummvm/trunk/engines/kyra/staticres.cpp
Modified: scummvm/trunk/engines/kyra/staticres.cpp
===================================================================
--- scummvm/trunk/engines/kyra/staticres.cpp 2008-04-04 11:43:26 UTC (rev 31381)
+++ scummvm/trunk/engines/kyra/staticres.cpp 2008-04-04 13:28:53 UTC (rev 31382)
@@ -1571,6 +1571,7 @@
GUI_V2_MENU_ITEM(_deathMenu.item[0], 1, 2, -1, 0x1E, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
_deathMenu.item[0].callback = clickLoadMenuFunctor;
GUI_V2_MENU_ITEM(_deathMenu.item[1], 1, 5, -1, 0x2F, 0xB4, 0x0F, 0xFC, 0xFD, 8, 0xF8, 0xF9, 0xFA, -1, 0, 0, 0, 0);
+ _deathMenu.item[1].callback = BUTTON_FUNCTOR(GUI_v2, this, &GUI_v2::quitGame);
for (int i = 2; i <= 6; ++i)
_deathMenu.item[i].enabled = false;
for (int i = 0; i < 2; ++i)
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