[Scummvm-cvs-logs] SF.net SVN: scummvm:[43791] scummvm/trunk/engines/scumm/he/script_v72he.cpp
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Sat Aug 29 09:40:49 CEST 2009
Revision: 43791
http://scummvm.svn.sourceforge.net/scummvm/?rev=43791&view=rev
Author: Kirben
Date: 2009-08-29 07:40:48 +0000 (Sat, 29 Aug 2009)
Log Message:
-----------
Fix the default save game path setting in HE98+ games.
Modified Paths:
--------------
scummvm/trunk/engines/scumm/he/script_v72he.cpp
Modified: scummvm/trunk/engines/scumm/he/script_v72he.cpp
===================================================================
--- scummvm/trunk/engines/scumm/he/script_v72he.cpp 2009-08-29 07:32:38 UTC (rev 43790)
+++ scummvm/trunk/engines/scumm/he/script_v72he.cpp 2009-08-29 07:40:48 UTC (rev 43791)
@@ -1823,7 +1823,7 @@
int len = resStrLen((const byte *)fileName.c_str());
data = defineArray(0, kStringArray, 0, 0, 0, len);
memcpy(data, fileName.c_str(), len);
- } else if (!strcmp((char *)option, "SaveGamePath")) {
+ } else if (!strcmp((char *)option, "GameResourcePath") || !strcmp((char *)option, "SaveGamePath")) {
// We set SaveGamePath in order to detect where it used
// in convertFilePath and to avoid warning about invalid
// path in Macintosh verisons.
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