[Scummvm-cvs-logs] SF.net SVN: scummvm:[43792] scummvm/branches/branch-1-0-0/engines/scumm/he/ script_v72he.cpp
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Sat Aug 29 09:42:50 CEST 2009
Revision: 43792
http://scummvm.svn.sourceforge.net/scummvm/?rev=43792&view=rev
Author: Kirben
Date: 2009-08-29 07:42:49 +0000 (Sat, 29 Aug 2009)
Log Message:
-----------
Backport fix for the default save game path setting in HE98+ games.
Modified Paths:
--------------
scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp
Modified: scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp 2009-08-29 07:40:48 UTC (rev 43791)
+++ scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp 2009-08-29 07:42:49 UTC (rev 43792)
@@ -1818,7 +1818,7 @@
case 77: // HE 100
case 7: // string
writeVar(0, 0);
- if (!strcmp((char *)option, "SaveGamePath")) {
+ if (!strcmp((char *)option, "GameResourcePath") || !strcmp((char *)option, "SaveGamePath")) {
// We set SaveGamePath in order to detect where it used
// in convertFilePath and to avoid warning about invalid
// path in Macintosh verisons.
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