[Scummvm-cvs-logs] SF.net SVN: scummvm:[43792] scummvm/branches/branch-1-0-0/engines/scumm/he/ script_v72he.cpp

Kirben at users.sourceforge.net Kirben at users.sourceforge.net
Sat Aug 29 09:42:50 CEST 2009


Revision: 43792
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43792&view=rev
Author:   Kirben
Date:     2009-08-29 07:42:49 +0000 (Sat, 29 Aug 2009)

Log Message:
-----------
Backport fix for the default save game path setting in HE98+ games.

Modified Paths:
--------------
    scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp

Modified: scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp	2009-08-29 07:40:48 UTC (rev 43791)
+++ scummvm/branches/branch-1-0-0/engines/scumm/he/script_v72he.cpp	2009-08-29 07:42:49 UTC (rev 43792)
@@ -1818,7 +1818,7 @@
 	case 77: // HE 100
 	case 7: // string
 		writeVar(0, 0);
-		if (!strcmp((char *)option, "SaveGamePath")) {
+		if (!strcmp((char *)option, "GameResourcePath") || !strcmp((char *)option, "SaveGamePath")) {
 			// We set SaveGamePath in order to detect where it used
 			// in convertFilePath and to avoid warning about invalid
 			// path in Macintosh verisons.


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