[Scummvm-cvs-logs] SF.net SVN: scummvm:[42584] scummvm/branches/gsoc2009-draci/engines/draci/ game.cpp

dkasak13 at users.sourceforge.net dkasak13 at users.sourceforge.net
Sat Jul 18 05:20:26 CEST 2009


Revision: 42584
          http://scummvm.svn.sourceforge.net/scummvm/?rev=42584&view=rev
Author:   dkasak13
Date:     2009-07-18 03:20:26 +0000 (Sat, 18 Jul 2009)

Log Message:
-----------
Made the engine handle the Z coordinate for the hero properly.

Modified Paths:
--------------
    scummvm/branches/gsoc2009-draci/engines/draci/game.cpp

Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-18 03:12:12 UTC (rev 42583)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-18 03:20:26 UTC (rev 42584)
@@ -171,11 +171,10 @@
 
 			Animation *anim = _vm->_anims->getAnimation(animID);
 			Drawable *frame = anim->getFrame();
-			y -= frame->getHeight();
-			
-			// HACK: Z needs to be handled according to Y position
-			anim->setZ(256);
 
+			anim->setZ(y+1);
+
+			y -= frame->getHeight();
 			anim->setRelative(x, y); 
 
 			_vm->_anims->play(animID);


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